Shadow of the Beast is a scrolling fighting/action game originating on the Amiga. It was enough of a success for publisher Psygnosis to convert it to various home computers and consoles. The ZX Spectrum version was developed by Gremlin Graphics and published in 1990, and it is not a bad port overall.
Tag Archives: ladders
Ghouls ‘N Ghosts, Sega Master System
The Sega Master System version of Capcom‘s classic arcade game, Ghouls ‘N Ghosts, was developed and published by Sega in 1989, and it is a cut-down version of the original and is also easier to play.
Shadow of the Beast, Amiga
Shadow of the Beast is a side-scrolling action game developed by Reflections and published by Psygnosis in 1989. When the game first came out it was praised for its graphics, but not for its gameplay, which is frankly paper thin.
Miner 2049er, ColecoVision
The ColecoVision port of Bill Hogue‘s pioneering and influential Atari 8-Bit platform game, Miner 2049er, was programmed by Mike Livesay and published by Micro Fun in 1983. It is an excellent game, but it is arguably way too difficult for its own good.
Midnight Resistance, ZX Spectrum
The ZX Spectrum conversion of Data East‘s Midnight Resistance was created by Jim Bagley and Keith Tinman and was published by Ocean Software in 1990. It wouldn’t be unfair to say that it is probably the best run-and-gun shooter on the humble Speccy, and punches well above the machine’s weight.
Data East‘s classic arcade game, BurgerTime, has been converted and cloned many times since its initial release in 1982.
Super BurgerTime, Arcade
Super BurgerTime is the obscure 1990 sequel to Data East‘s classic 1982 arcade hit, BurgerTime. The game didn’t get wide distribution at the time of its original release, which is why it’s not that well known.
Peter Pepper’s Ice Cream Factory, Arcade
This obscure 1984 arcade game is a spin-off from Data East‘s classic 1982 hit, BurgerTime, in that it features Peter Pepper, the burger-dropping chef from that game. In Peter Pepper’s Ice Cream Factory, though, he is again navigating various screens of platforms and ladders, except this time he is trying to push scoops of ice cream into cones, as well as trying to take out chasing enemies by pushing or throwing ice cream at them.
Burger Man, Atari ST
This horrible BurgerTime clone was created by Cloud Nine Developments and published by Byte Back for the Atari ST and Amiga in 1991, and – like the Amiga version of Burger Man – I find it highly offensive on a number of different levels.
Burger Man, Amiga
Released for the Amiga and Atari ST in 1991, Burger Man is a clone of the classic Data East arcade game, BurgerTime. It was created by Cloud Nine Developments and published by Byte Back, with Paul Johnson doing the coding and with graphics by Nick Meade and Carl Cropley.