Tag Archives: cooperative

Run Saber, Super Nintendo

Run Saber is a side-scrolling action game developed by Hori Electric and published by Atlus in 1993 for the Super Nintendo. It is something of a clone of Capcom‘s classic arcade game, Strider.

Although Run Saber was developed in Japan it was only released in North America and Europe. A later Japanese release was cancelled.

Continue reading Run Saber, Super Nintendo

Doom, PC

This is the 2016 version of Doom, sometimes referred to as “Doom 4“, because it is essentially the fourth iteration of the classic id Software first-person shooter.

And: it really is quite something

Continue reading Doom, PC

Demon Front, Arcade

Demon Front is a 2002 arcade game developed and manufactured by Taiwanese company International Games System. It is a scrolling run-and-gun shooter that is basically a shameless clone of Metal Slug, but with a few unique ideas of its own.

You can play either single player or two player simultaneous and can choose between four different characters at the start of the game. There are three different buttons on the arcade cabinet – shoot, jump, and shield – and the basic idea is to run left to right, blasting everything that gets in your way.

Continue reading Demon Front, Arcade

Zybex, Atari 8-bit

Zybex is a 1988 shoot ’em up from British developer/publisher Zeppelin Games. It’s a horizontally-scrolling progressive weapons blaster with a main character that looks a bit like the jetpack guy from Dropzone.

Continue reading Zybex, Atari 8-bit

TimeSplitters: Future Perfect, XBox

TimeSplitters: Future Perfect is a first-person shooter developed by Free Radical Design and published by Electronic Arts in 2005. It is the third game in the TimeSplitters series and was released for XBox (the version shown here), GameCube, and PlayStation 2.

Continue reading TimeSplitters: Future Perfect, XBox

Secret Commando, Sega Master System

Known in North America as “Rambo: First Blood Part II” (complete with movie licensed characters), and “Ashura” in Japan. Also known as: “Not-So-Secret Commando“, since this is an unsubtle clone of Capcom‘s classic 1985 arcade game, Commando (and SNK‘s 1986 game, Ikari Warriors – since it has a simultaneous two-player mode and level designs that echo that game). Joking aside: it’s a pretty good clone of Commando, although it does play rather slowly.

Continue reading Secret Commando, Sega Master System

Devil Dice, PlayStation

Devil Dice is a unique dice-moving puzzle game for one to five players that was developed by Shift, Inc. and published by Sony and THQ on the PlayStation in 1998. It is considered by some to be one of the best puzzle games on the PS1.

Devil Dice was originally created for a Japanese developer competition and went on to sell more than a million copies worldwide.

Continue reading Devil Dice, PlayStation

Quarth, Arcade

Quarth is a brilliant mixture of Tetris and shoot ’em up and was first played in arcades in Japan in 1989. Outside of Japan it is known as “Block Hole“, which – let’s face it – is a stupid name, so I’m sticking with the original name, Quarth.

Continue reading Quarth, Arcade

The Adventures of Batman & Robin, Megadrive/Genesis

The Adventures of Batman & Robin is considered to be one of the most technically-impressive games on the Sega Megadrive. It was developed by Clockwork Tortoise, Inc. and published by Sega in 1995.

Continue reading The Adventures of Batman & Robin, Megadrive/Genesis

Ikari Warriors, ZX Spectrum

The 1987 conversion of Ikari Warriors is bit of an “auteur piece” on the ZX Spectrum. What I mean by that is: one guy made it on his own. He programmed the game; created the graphics, and did the sound. That man was David Shea, and the truth be told: he did an excellent job of it – managing to squeeze in most of the arcade game‘s features. Which is pretty impressive on a Spectrum.

Continue reading Ikari Warriors, ZX Spectrum