Tag Archives: cooperative

Gunbird 2, Arcade

The sequel to 1994’s “Gunbird“, Gunbird 2 is more of the same “tall-screen” vertically-scrolling, two-player cooperative, bullet hell action in a futuristic Steampunk setting. It was again developed by Psikyo and was first released into arcades in 1998.

Actually, that’s not fair – Gunbird 2 is definitely NOT “more of the same” because it’s actually a big improvement over the first Gunbird. In almost every department. Graphics, sound, gameplay and characters. Which makes it extra special, IMHO. 🙂

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Fancy World, Arcade

I can’t bring myself to use the subtitle of this game in the main title, because it’s such a hideously bad translation… I’ll just call the game “Fancy World” and leave out the “Earth of Crisis” part… 🙂 The intro sequence also has some of the funniest English videogame translations I’ve ever read… So, for lovers of bad translations, this game is a goldmine. 🙂

Developed by Unico Electronics of South Korea in 1995 and first released into arcades in 1996, Fancy World is an obscure arcade game that few people will have ever heard of. In spite of the dodgy title screen, the bad translations, and the silly name, this game is actually really rather good. It’s a bit like Taito‘s superb Parasol Stars, or SNK‘s Nightmare in the Dark, and it even has a two-player cooperative mode, like those games.

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Out Zone, Arcade

Out Zone is a somewhat obscure, but rather excellent, two-player vertically-scrolling shooter, in the style of Ikari Warriors, released into arcades in 1990 by Toaplan. It’s not a game many will have heard of, but it certainly manages to provide some entertainment, when played today.

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The Double Dynamites, Arcade

The Double Dynamites is an excellent cooperative two-player shooter. It was developed by Seibu Kaihatsu and first released into arcades in 1989. Fabtek released the game in North America.

The Double Dynamites is a bit like a third-person Operation Wolf, with continual scrolling, lots of shooting, lots of carnage, and lots of explosions. Each player is represented as a see-through torso, with guns blazing, visible only from behind and from the waist up.

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The King of Dragons, Arcade

Capcom‘s somewhat obscure 1991 arcade game, The King of Dragons, is a scrolling three-player fighting game set in a colourful fantasy world.

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Far Cry Instincts, XBox

A ‘consolised’ remake of the PC version of Far Cry, released for the original XBox in 2005, by Ubisoft. Far Cry Instincts was developed by Ubisoft Montreal.

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Batty, ZX Spectrum

Written by Mark Crane and first published by Hit-Pak (the budget label of Elite Systems) in 1987, Batty is a clone of the games Breakout, and Arkanoid, but with a few of its own unique features.

The game was a minor hit on the ZX Spectrum and was also released for the Amstrad CPC and Commodore 64.

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Mega Apocalypse, Commodore 64

Mega Apocalypse is the sequel to Crazy Comets. It was programmed by Simon Nicol, with graphics by Bob Stevenson and music by Rob Hubbard, and was published for the Commodore 64 by Martech in 1987. It is a single-screen shooter in which you have to destroy a series of planets to complete each stage.

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Hyper Dyne Side Arms, Arcade

Hyper Dyne Side Arms is a horizontally-scrolling shooter, developed and published by Capcom in 1986. It can be played by two players simultaneously and features special combination attacks that can be performed when both players merge together. The game, of course, can also be played single-player.

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Soulcalibur IV, PlayStation 3

The fourth Soulcalibur game was once again developed by Project Soul for Namco. It was first released in 2008 for the PS3 and XBox 360, through Namco Bandai Games.

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