Tag Archives: cinematic

Dragon Quest XI: Echoes of an Elusive Age, PC [Part 4 – Post Game]

Beginning of Post Game:
Visiting Havens Above on Cetacea.

Dragon Quest XI does have substantial Post Game content, for those who want the full experience of the excellent story. Challenges such as The Past Masters in Tickington , The Wheel of Hama at Mount Pang Li, Drustan’s Labyrinth, The Luminary’s Trials, and The Timewyrm are all battles for the DQ11 experts. They’re all very challenging to beat, and they’re a serious visual treat. But they’re worth grinding for to get to! 🙂

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Dragon Quest XI: Echoes of an Elusive Age, PC [Part 3 – Third Act]

Beginning of the Third Act:
Remembrance service in Arboria, and The Tower of Lost Time.

A gigantic number of people worked on Dragon Quest XI, and if you play it enough you’ll see where all the effort went – into creating arguably the best JRPG of all-time. Square Enix not only managed to keep the feel of the Dragon Quest universe true to itself, but also managed to innovate in many areas, to enhance the play experience.

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Dragon Quest XI: Echoes of an Elusive Age, PC [Part 2 – Second Act]

Beginning of the second act:
The quest “A Dark New World“, and then some individual companion quests before the party reunites.

The game changes after the dramatic first act ending. Monsters become “Malicious“, become tougher, and now have glowing green eyes. The world turns on its head with some seriously bold story-telling…

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Dragon Quest XI: Echoes of an Elusive Age, PC [Part 1 – First Act]

Dragon Quest XI: Echoes of an Elusive Age is the eleventh – and reportedly final – game in the long-running Dragon Quest series, from Square Enix. With the passing of character designer Akira Toriyama in March 2024, and composer Koichi Sugiyama in September 2021, this will now likely to be the case. But what a stunning game to end on, because Dragon Quest XI is one of the best, most vibrant, and most rich JRPGs I’ve ever played…

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Call of Duty 4: Modern Warfare, PC

Developed by Infinity Ward and first published by Activision in 2007, Call of Duty 4: Modern Warfare was the point where the Call of Duty series went from merely just “big” to absolutely stratospheric.

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Batman: Arkham Asylum, PC

Batman: Arkham Asylum is an award-winning action game based on the DC Comics character, Batman. It was developed by London-based Rocksteady Studios and published in 2009 by Warner Bros. Interactive Entertainment and Eidos Interactive, for PC, PS3, PS4, XBox 360, XBox One, Mac OS X and Nintendo Switch.

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Marvel: Ultimate Alliance, PlayStation 3

Marvel: Ultimate Alliance is a fighting-based action game developed by Raven Software and published by Activision in 2006. In it you control a team of four Marvel superheroes, chosen from a pool of 23 playable characters (not all of which are available from the start – you must unlock some of them), and going up against the forces of Doctor Doom.

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Zombie Raid, Arcade

Zombie Raid is a first-person arcade lightgun shooter for one or two simultaneous players. It was developed and distributed by American Sammy in 1996.

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Sinbad and the Throne of the Falcon, PC

The MS-DOS version of Cinemaware‘s Sinbad and the Throne of the Falcon was released in 1989 and it is not a bad game although the fighting sections – it has to be said – are a bit pathetic.

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It Came From The Desert II, Amiga

It Came From The Desert II is an add-on/expansion pack for the classic ‘giant ant’ Cinemaware game, It Came From The Desert, and was first released in 1990. The story in this is set five years after the events of the first game. You don’t need the first game to play It Came From The Desert II, although you can load a save from part one, to continue from where you left off.

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