Star Wars: Jedi Arena is a 1983 video game from Parker Brothers, based on Jedi lightsabre duels from the Star Wars film series. Jedi Arena was designed and programmed by Rex Bradford and can be played by one or two players.
Tag Archives: 1983
Return of the Jedi: Death Star Battle, Atari 2600
Return of the Jedi: Death Star Battle is a space shoot ’em up based on the famous second Star Wars sequel from 1983 and in it you control the Millennium Falcon on a mission to destroy the Empire’s second attempt at a Death Star.
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Q*bert, ColecoVision
The 1983 Parker Bros. release of Gottleib‘s Q*bert was a reasonable success on the ColecoVision.
Miner 2049er, ColecoVision
The ColecoVision port of Bill Hogue‘s pioneering and influential Atari 8-Bit platform game, Miner 2049er, was programmed by Mike Livesay and published by Micro Fun in 1983. It is an excellent game, but it is arguably way too difficult for its own good.
Frogger, ColecoVision
Konami‘s classic arcade game, Frogger, was first released for the ColecoVision in November of 1983 and it immediately became one of the console’s biggest-selling cartridges.
Donkey Kong Jr., ColecoVision
The famous sequel to Nintendo‘s classic Donkey Kong, Donkey Kong Jr. sees the roles reversed in this cute platform game, in that this time it’s Mario (aka Jumpman, as he was known back then) who is the protagonist, and Donkey Kong who has been kidnapped and must be rescued. This time, by his son, Donkey Kong Junior.
ColecoVision Special
The ColecoVision console was first launched in North America in August 1982, then a year later in Europe, in 1983, and offered a closer experience to arcade games of the time than many of its competitors did (such as the Atari 2600 and Mattel Intellivision).
The Hobbit, PC
The 1983 MS-DOS version of Beam Software‘s classic text adventure, The Hobbit, allows you to choose between 40 or 80 column display for the text parser, and whether you want to play the game with pictures or not.
Frankenstein’s Monster, Atari 2600
Frankenstein’s Monster is a relatively obscure game for the Atari 2600 and was developed and published by Data Age, Inc. in 1983. It is one of the earliest video games to use the famous Mary Shelley novel as the basis for its story and gameplay.
Ah Diddums, ZX Spectrum
Written by David H. Lawson (co-founder of Imagine Software), Ah Diddums is a 1983 action game in which you play as a teddy bear trying to escape from inside a toy box (to comfort his crying baby owner) by arranging coloured blocks into a staircase the top of the screen. This allows him to climb up to the next level. And there are 99 levels in this particular toy box, so his journey is going to be a long one…