Ghosts ‘N Goblins Arcade is another 2015 release from Nostalgia that re-makes the original (flawed) Elite port of Ghosts ‘N Goblins, and it features completely new graphics, sound, and gameplay features that bring it more into line with the original Ghosts ‘N Goblins arcade game.
This 1986 Commodore 64 conversion of Capcom‘s classic Ghosts ‘N Goblins was programmed by Chris Butler. Chris also created the graphics, which are pretty good overall, if a little spartan in places. Mark Cooksey created the music.
Created by Nostalgia in 2015, Commando Arcade is a reworking of the original C64 Commando port by Elite, but with completely new graphics, sound, and levels. So, rather than it being written from scratch, the game was built around the framework of an existing game.
Programmed by Chris Butler, with graphics by Rory Green and Chris Harvey, and music by Rob Hubbard, the Commodore 64 conversion of Capcom‘s arcade game Commando is considered to be a classic 8-bit game, even though it was put together very quickly (ie. rushed-out) by publisher Elite Systems.
After acquiring the official license they wanted it out in time for Christmas 1985, which gave the coders around four months to make the game. As a result Commando on home computer systems was a cut-down version of the arcade game, with fewer levels than the original and somewhat bare-bones graphics.
Again, you play as Firebrand – the winged demon from Ghosts ‘N Goblins (and Ghouls ‘N Ghosts) – and again it features platforming action, with an interesting ‘fly-and-float’ mechanic.
This interesting 1990 action adventure platform game is a spin-off from the classic arcade game Ghosts ‘N Goblins.
It features the flying demon character (called Firebrand in English language versions and Red Arremer in the original Japanese version) in the lead role, and who was first seen as an enemy in the Ghosts ‘N Goblins arcade game. That, in itself is quite unusual – getting to play a baddie from an earlier game in a later sequel, and this game is more than just a simple platform game.
Mercs is a classic arcade shooter from 1990. It was jointly developed by Sega and Capcom and features simultaneous three-player cooperative gameplay.
Mega Man Powered Up is a 2006 remake of the original NES Mega Man game, only this time with ‘chibi’ style graphics and a host of new gameplay options.
Not least of which is the ability to play the game as any one of Mega Man‘s arch enemies – once you’ve beaten them in a boss fight.