Here’s a rare instance of a home computer game becoming an arcade game. The original version of Brøderbund‘s Spelunker was coded by Tim Martin. The 1985 arcade version was created by a (largely unknown) Japanese team at Irem. And it is a very good conversion and a decent game in its own right.
Tag Archives: fire
The Amazing Spider-Man: Web of Fire, Sega 32X
Developed by BlueSky Software and Zono, The Amazing Spider-Man: Web of Fire is a Marvel-licensed platform/action game featuring the infamous web-slinger. It was released exclusively for the Sega 32X in 1996.
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Ghosts ‘N Demons, PC
Written by BonusJZ and first released in 2016, Ghosts ‘N Demons is an amazing homebrew tribute to Capcom‘s Ghouls ‘N Ghosts arcade game. It’s actually an unofficial remake of the original “Makaimura” for the WonderSwan handheld gaming console, which goes some way to explaining the game’s weirdly small screen size.
Montezuma’s Revenge, Atari 2600
The Atari 2600 port of Robert Jaeger‘s classic platform adventure, Montezuma’s Revenge, is a cut-down version of the original. It reportedly has half the number of rooms seen in the original Atari 8-bit version. That said: it’s still relatively authentic in its look and feel.
Montezuma’s Revenge, Commodore 64
Robert Jaeger‘s classic platform game, Montezuma’s Revenge, was released for the Commodore 64 in 1984, and I believe that Jaeger did the conversion himself, so the game is pretty much identical to the Atari 8-bit original. At least, in terms of presentation.
Golden Axe: Beast Rider, PlayStation 3
Golden Axe: Beast Rider was developed by Secret Level, Inc. and published for the PlayStation 3 and XBox 360 by Sega in 2008. What initially drew me to this game was the fact that it was 18-rated, in an age when few games are. I wondered why it was an 18. I also wondered if it was worthy of the Golden Axe name.
Diablo II: Lord of Destruction, PC
This is the expanded version of Diablo II, called Lord of Destruction, released by Blizzard in 2001.
Montezuma’s Revenge, Apple II
Parker Brothers published an Apple II version of Robert Jaeger‘s classic platform game, Montezuma’s Revenge, in 1984.
Marvel: Ultimate Alliance, PlayStation 3
Marvel: Ultimate Alliance is a fighting-based action game developed by Raven Software and published by Activision in 2006. In it you control a team of four Marvel superheroes, chosen from a pool of 23 playable characters (not all of which are available from the start – you must unlock some of them), and going up against the forces of Doctor Doom.
Montezuma’s Revenge, Sega Master System
Developed by Utopia Software and published for the Sega Master System in 1989, Montezuma’s Revenge is a nice surprise for anyone looking for a decent 8-bit ‘hidden gem’ to play now. It’s a remake of Robert Jaeger‘s classic platform game, but with updated graphics, making them look more realistic than the chunky versions seen in the Atari 8-bit original.