This is the expanded version of Diablo II, called Lord of Destruction, released by Blizzard in 2001.
Tag Archives: fire
Montezuma’s Revenge, Apple II
Parker Brothers published an Apple II version of Robert Jaeger‘s classic platform game, Montezuma’s Revenge, in 1984.
Marvel: Ultimate Alliance, PlayStation 3
Marvel: Ultimate Alliance is a fighting-based action game developed by Raven Software and published by Activision in 2006. In it you control a team of four Marvel superheroes, chosen from a pool of 23 playable characters (not all of which are available from the start – you must unlock some of them), and going up against the forces of Doctor Doom.
Montezuma’s Revenge, Sega Master System
Developed by Utopia Software and published for the Sega Master System in 1989, Montezuma’s Revenge is a nice surprise for anyone looking for a decent 8-bit ‘hidden gem’ to play now. It’s a remake of Robert Jaeger‘s classic platform game, but with updated graphics, making them look more realistic than the chunky versions seen in the Atari 8-bit original.
Castlevania: Lament of Innocence, PlayStation 2
Coming out in 2003, Castlevania: Lament of Innocence was the first Castlevania game released for the PlayStation 2. The story is set in 1094 – making this, chronologically, the first Castlevania game in the series’ timeline – and it focuses on the origins of the Belmont clan and Dracula.
Continue reading Castlevania: Lament of Innocence, PlayStation 2
Salamander, ZX Spectrum
The ZX Spectrum port of Konami‘s classic arcade shooter, Salamander, was programmed by Andrew Glaister, with graphics by Stuart Ruecroft, and was first published by Imagine Software in 1988. While aspects of the game are very good, it is unfortunately a good example of an unfinished and cut-down game being rushed to market…
Dragon’s Lair 3D, GameCube
Known as “Dragon’s Lair 3D: Return to the Lair” in North America, this fully-3D action adventure is a reimagining of Don Bluth‘s classic laserdisc arcade game, Dragon’s Lair. And it works brilliantly well. Dragon’s Lair 3D was published for the GameCube by THQ in Europe, and Encore, Inc. in North America, in 2002. It was also released for PlayStation 2, Windows and XBox.
Salamander, Commodore 64
The Commodore 64 version of Konami‘s arcade hit, Salamander, was programmed by Peter Baron, with graphics by Bob Stevenson and music by Mark Cooksey. It was first published by Imagine Software in Europe in 1988, and Konami themselves in North America in 1989. It is considered by many to be the best 8-bit home computer version of Salamander, and it’s not difficult to see why…
Salamander, PC Engine
The PC Engine version of Salamander was first released by Konami in 1991, and it demonstrates why NEC‘s small-form console was so ahead of everything else at the time. It has great graphics and sound, smooth scrolling, large objects moving around the screen, very little sprite tearing, responsive controls, and a simultaneous two-player gameplay mode.
Super Bomberman 2, Super Nintendo
Super Bomberman 2 was developed by Produce! and published by Hudson Soft, exclusively for the Super Nintendo, in 1994. It is the sequel to Super Bomberman, and it introduces many new elements to the series.