Tag Archives: fire

Adventure Island, NES/Famicom

Hudson Soft‘s Adventure Island on the NES/Famicom is an adaptation of Sega‘s Wonder Boy arcade game, although subsequent Adventure Island games were original titles and the series went on to become a relatively popular ‘spin-off’ in its own right. Adventure Island was initially released in Japan in 1986, then in North America 1988, and finally in Europe in 1992.

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Mary Shelley’s Frankenstein, Megadrive/Genesis

The Megadrive/Genesis version of Bits StudiosMary Shelley‘s Frankenstein is a bit of a poor relation to the Super Nintendo version of the game. Mainly because the lack of colour in the visuals tends to make this version look a bit rough when compared to the SNES version. But it is what it is: a fairly bog standard platform game loosely based on Kenneth Branagh‘s 1994 film.

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Mary Shelley’s Frankenstein, Super Nintendo

The 1994 Super Nintendo game, Mary Shelley’s Frankenstein, is an adaptation of the film of the same name, starring Robert De Niro, Helena Bonham Carter and Kenneth Branagh. It was developed by British company Bits Studios and published by Sony Imagesoft in North America only.

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Chakan: The Forever Man, Megadrive/ Genesis

Developed by Extended Play Productions and published by Sega in 1992, Chakan: The Forever Man is based on the comic of the same name by Robert A. Kraus and features a protagonist, called Chakan, who is so confident of his swordsmanship that he declares that even ‘Death’ cannot beat him. Death appears and challenges Chakan – if Chaken can defeat him, he will be granted eternal life. However, if Death wins then Chakan will becomes Death’s eternal servant.

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Haunted Castle, Arcade

Haunted Castle is an obscure Castlevania arcade game, developed by Konami and first released in 1988. Until recently, I’d never seen it before, and playing it now I have to say that it is pretty unsophisticated for a late Eighties arcade game, and it pales into insignificance compared to other Castlevania games, like Super Castlevania IV or Castlevania: Symphony of the Night. It’s also insanely difficult. Maybe unfairly so.

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Sunset Riders, Super Nintendo

The 1993 Super Nintendo conversion of Konami‘s 1991 arcade hit, Sunset Riders, is considered to be something of a classic on the system, and it is a lot of fun to play, either single-player, or with two players playing simultaneous co-op.

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Super Ghouls ‘N Ghosts, Game Boy Advance

The Game Boy Advance version of Super Ghouls ‘N Ghosts is a handheld adaptation of the classic Super Nintendo game from 1991, and it is a brilliant one too. It first came out in 2002 through Capcom.

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Ultima IX: Ascension, PC

Ultima IX: Ascension is the ninth and final instalment of the core Ultima series and was developed by Origin Systems and published for Windows-based PCs by Electronic Arts in 1999. It was the first Ultima game to use polygonal rendering in a full 3D environment.

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Rastan, ZX Spectrum

This ZX Spectrum conversion of the 1987 scrolling hack and slash arcade game from Taito was developed by Icon Design and published by Imagine Software in 1988. And it’s not bad, but it’s not great either.

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Rastan, Arcade

Rastan – also known as “Rastan Saga” in Japan – is a scrolling hack and slash arcade game developed and manufactured by Taito in 1987. It features a barbarian warrior who must embark on a quest to slay an evil dragon.

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