Tag Archives: Steve Hales

Maniac Mansion, NES/Famicom

The NES/Famicom version of Maniac Mansion was developed and published by Jaleco in 1990 and is still worth playing today. It’s a fine port of a great game and translates well enough to Nintendo‘s machine that it arguably plays even better than the C64 original (although many will cry “Sacrilege!” to that).

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Fort Apocalypse, Commodore 64

The Commodore 64 version of the classic Atari 8-bit helicopter shooter, Fort Apocalypse, was ported by Joe Vierra and published by Synapse Software in North America in 1982. US Gold published the game in Europe slightly later.

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Sim Ant, PC

Initially released for PC MS-DOS in 1991, Sim Ant (aka SimAnt) is a video game that simulates the life of an ant colony. It’s a game that has fascinated me since I first played it, in the same way that watching a real ant nest – or documentaries about ants – fascinates me.

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Maniac Mansion, Commodore 64

Released in 1987 for the Commodore 64 and Apple II, Maniac Mansion was the birth of SCUMM (Story Creation Utility for Maniac Mansion), the game engine that defined LucasArts point-and-click adventures for a decade. Actually, back then they were called Lucasfilm Games, and they were breaking new ground in a number of different places.

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Fort Apocalypse, Atari 8-bit

Steve Hales‘ superb Fort Apocalypse is a classic American video game that originated on Atari 8-bit home computers in 1982.

The game is a multi-directional, scrolling shooter where you control a helicopter flying around a series of underground caverns looking for men to rescue.

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Maniac Mansion, Atari ST

The Atari ST does have an excellent conversion of the classic Commodore 64 LucasArts point-and-click adventure, Maniac Mansion on its books.

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