Super Skidmarks is an isometric racing game developed by New Zealand-based Acid Software and published by Codemasters for the Sega Megadrive/Genesis in 1995. It was originally released for the Amiga and Amiga CD32 and is the sequel to the 1993 game Skidmarks.
Championship Pro-Am is an “enhanced” remake of the classic NES racing game R.C. Pro-Am. It was developed by Rare and published on the Megadrive/Genesis by Tradewest in 1992.
I’m emphasising the word “enhanced” here out of pure sarcasm, because – when you look at the game closely – there is very little that is actually enhanced over the original, other than the graphics. In fact: it is a very bare bones port and the Megadrive deserved better from Rare.
Rare‘s R.C. Pro-Am is a classic isometric racing game that was published by Nintendo on the NES in North America and Europe in 1988.
In it you race remote controlled cars around tracks in order to win points and stay in the championship. If you drop too low in the rankings then you are eliminated from the game and must start again.
Geoff Crammond‘s incredible Stunt Car Racer was converted to the Amstrad CPC by Pete Cooke, the man responsible for classic ZX Spectrum hits Tau Ceti, Academy, and Brainstorm. It’s safe to say that Cooke did an immaculate job of bringing this ace racing game to the Amstrad in 1989.
Penguin Adventure is the sequel to 1983’s Antarctic Adventure and was first published for the MSX in 1986 by Konami. The story again follows Penta, the Konami mascot penguin, who this time must bring home a golden apple in order to cure Penguette, the penguin princess.
This simple but playable road racing game was written by Alex DeMeo for the Atari 8-bit family of home computers and was first published by Activision in 1985.
Micro Machines 2: Turbo Tournament is the even better sequel to the excellent Micro Machines. It is a single or multiplayer overhead racing game where you race different types of toy vehicles on a variety of miniature courses.