Tag Archives: underground

Turrican, Amstrad CPC

Rainbow Artsclassic C64 shoot ’em up, Turrican, was converted to the Amstrad by Probe Software, and it demonstrates how to do this kind of side-scrolling run-and-gun shooter on the CPC. Compared to something like Gryzor, Turrican is streets ahead in terms of presentation and playability.

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King’s Field, PlayStation

With Elden Ring currently wowing gamers I thought I’d take a look at the series that began FromSoftware‘s journey into the action RPG genre, and that would be King’s Field – released in Japan only in 1994 for the Sony PlayStation – and, to be honest, it couldn’t be any further removed from Elden Ring in terms of presentation…

I’ve played a lot of RPGs in my time, and I would go so far as to say that it’s my favourite genre of video game, but King’s Field came as a bit of a shock to me. Yes, King’s Field was an early 3D RPG on the PlayStation, releasing the same year as the PS1 was launched, but it post-dates Ultima Underworld by two years and is archaic in comparison.

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Sonic the Hedgehog 2, Game Gear

Sonic the Hedgehog 2 is the 1992 sequel to the first Sonic on the Game Gear and it is considered by some to be better than the previous game. I’m not sure I agree, though…

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Pokémon XD: Gale of Darkness, GameCube

Pokémon XD: Gale of Darkness is the successor to Pokémon Colosseum and is another third-generation spin-off from the main Pokémon series. It was developed by Genius Sonority and published by The Pokémon Company exclusively for the Nintendo GameCube in 2005.

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Pokémon Colosseum, GameCube

Pokémon Colosseum was developed by Genius Sonority and published by The Pokémon Company in 2003 in Japan and 2004 everywhere else. It is not considered part of the main Pokémon series, but is a third-generation spin-off made exclusively for the Nintendo GameCube.

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Wario World, GameCube

Wario World for the GameCube was developed by Treasure and published by Nintendo in 2003. It was the first 3D Wario game and, unusually, was released in Europe and North America before it eventually came out in Japan (almost a year after its initial release in the West).

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Crystal Kingdom Dizzy, ZX Spectrum

The seventh Dizzy adventure, Crystal Kingdom Dizzy was the final release in the core series – until Wonderful Dizzy in 2020. This one was developed by Visual Impact, with some input from Philip Oliver, and was published by Codemasters in 1992.

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Dizzy: Prince of the Yolkfolk, ZX Spectrum

Dizzy: Prince of the Yolkfolk is the sixth Dizzy platform adventure game. It was designed and coded by Big Red Software and published by Codemasters in December 1991.

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Turrican, Commodore 64

Turrican was written by German coder Manfred Trenz and was first published for the Commodore 64 by Rainbow Arts in 1990. It is a scrolling platform shooter that has similarities to Nintendo‘s Metroid series of games, and also owes a lot to the obscure Data East arcade game Psycho-Nics Oscar.

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Dusk, PC

Dusk is a 2018 release from New Blood Interactive, developed by American programmer David Szymanski. It is a horror-themed first-person shoot ’em up with simplistic graphics, atmospheric music, lots of weapons, and plenty of blood and gore.

It doesn’t look like much when viewed as still screenshots, but the beauty of the game comes from its refined controls, interesting level design, and engaging, fast-paced gameplay.

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