Duke Nukem Forever is the long-awaited sequel to Duke Nukem 3D that was in “development hell” for over a decade and was finally released in 2011. It was developed by 3D Realms and Gearbox Software (with contributions from Triptych Games and Piranha Games) and published by Take-Two Interactive. The game is a first-person shooter that satirises all-American action heroes, with over-the-top weapons, giant explosions, and puerile humour. Jon St. John once again returns to voice Duke himself.
Duke Nukem 3D is an infamous first-person shooter, developed and published by 3D Realms in 1996. It is the sequel to the platform games Duke Nukem and Duke Nukem II, which were released in 1991 and 1993 respectively, and it is arguably the biggest-selling and most popular game in the Duke Nukem series.
Lonesome Road is the fourth and final story-based DLC for the classic RPG/shooter, Fallout: New Vegas, and was first released in September 2011. It’s meant for players who are level 25 or higher and begins with you being contacted by the original Courier Six – a man called Ulysses – who promises to tell you important information about the Platinum Chip and why he refused to deliver it.
Old World Blues was the third story-based DLC to be released for Fallout: New Vegas and first came out on 19th July 2011. It is definitely the weirdest and funniest of the FNV DLCs and contains some hilarious dialogue, bizarre enemies, and strange settings, and it is considered by many Fallout: New Vegas players to be the best of the DLCs (I’d disagree, though – I think Dead Money is better).
One of six DLCs released for Fallout: New Vegas, Honest Hearts was initially released in May 2011 and sees The Courier setting out on a trading expedition to Utah’s Zion National Park with the Happy Trails Caravan crew.
Dead Money is a DLC for Fallout: New Vegas that was first released in 2010 for the XBox 360, and later for PC and PlayStation 3 in 2011. It was one of six DLCs released for Fallout: New Vegas, and for my (dead) money it is by far the best.
This utterly reprehensible (but fun) first-person shooter was developed by Running With Scissors and first published by Whiptail Interactive in 2003. It is the sequel to 1997’s highly controversial Postal and takes the concept of “going postal” to another level of stupidity and mayhem. Postal 2 is the kind of game that was made to please “edgelords” (some would call them “w*nkers“) and piss off politically correct liberals, and it satirises people in a way that few other games have ever dared to.
Postal is an infamous, tongue-in-cheek, highly controversial shooter that satirises the process of “going postal” – a phenomenon whereby an individual ‘breaks’ and goes on a killing spree (called thus because “going postal” was once, in America, often associated with postal workers). It was developed by Running With Scissors and first published by Ripcord Games in 1997. The game – like every entry in the Postal series – is mindless, in poor taste, and designed to cause outrage, because outrageous things draw attention to themselves. In Postal‘s case it drew the attention of politicians who tried to ban it.
The Super Nintendo conversion of id Software‘s classic Doom was developed by Sculptured Software and published by Williams Electronics in 1995. It uses the Super FX chip to help render the 3D graphics, but in truth: even with the extra processing power it’s a pretty poor effort.