This groundbreaking Quake mod was first released in 2015 and it has gradually increased in stature since. It’s an amazing achievement, and still incredible to play now. If you like First-Person Shooters and have never tried Arcane Dimensions before then I urge you to give it a try.
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Fallout: London, PC [Part 7 – Rabbit and Pork]
Okay, here’s a “secret, hidden” bonus seventh instalment of my recent Fallout: London adventure. This one is all about the “Rabbit and Pork” DLC/add-on that was released on 30th September 2025, and grabs of my THIRD Fallout: London playthrough.
“Rabbit and Pork” is Cockney rhyming slang for “talk“. It’s also the name of a recent DLC for the Fallout 4 total conversion – Fallout: London.
Continue reading Fallout: London, PC [Part 7 – Rabbit and Pork]
Fallout: London, PC [Part 6 – Tributes and References]
The magic sprinkled over the top of Fallout: London, I would say, are the many historic and cultural tributes and references, and other fine details, that have been woven into the game by the skills and dedication of the developers.
Continue reading Fallout: London, PC [Part 6 – Tributes and References]
Fallout: London, PC [Part 5 – A Cultural Classic]
Initially, when I first saw the launch video for Fallout: London, I was sceptical about how good the voice acting would be in the game. I heard what sounded like a fake cockney accent and cringed… Thankfully, though, that first impression wasn’t correct, and I’m glad to report that the majority of the accents, and the voice acting, in Fallout: London, are absolutely spot-on.
Continue reading Fallout: London, PC [Part 5 – A Cultural Classic]
Fallout: London, PC [Part 4 – Why It’s Great]
Anyway, enough about the bugs and factions. Let me get into some of the reasons why I think Fallout: London is so exceptional…
Continue reading Fallout: London, PC [Part 4 – Why It’s Great]
Fallout: London, PC [Part 3 – The Storyline]
The storyline in Fallout: London is split into three separate acts. How the game progresses depends on your actions in the previous act.
Continue reading Fallout: London, PC [Part 3 – The Storyline]
Fallout: London, PC [Part 2 – Avoiding the Bugs]
Before proceeding with the review, I want to bring up the “elephant in the room” with Fallout: London. Something that bothered me throughout my first two playthroughs, and also something that can be mostly avoided with some careful planning and insight. And that is: avoiding the many bugs in the game…
Continue reading Fallout: London, PC [Part 2 – Avoiding the Bugs]
Fallout: London, PC [Part 1 – No Swimming in the River Thames]
Created by Team FOLON, with the backing of gog.com, Fallout: London is a free total conversion for Fallout 4, turning the English capital city into a post-apocalyptic hellscape, with various different factions warring against each other.
The entire single-player campaign – the whole game, in fact – has been modified to give you a new storyline to play through, plus loads of other extras that accent the very Britishness of it all. The mod satirises British history, culture, and British manufacturing and consumerism, and has countless unique items and locations to discover while exploring.
Continue reading Fallout: London, PC [Part 1 – No Swimming in the River Thames]
Dark Arena, Game Boy Advance
Developed by Graphic State and published by Majesco/THQ in 2002, Dark Arena is a first-person shooter set in a futuristic environment where you are the only survivor of a team sent in to neutralise a bunch of Genetically-Engineered Organisms (GEOs) inside a top secret training facility.
Serious Sam Advance, Game Boy Advance
Serious Sam Advance is a handheld version of Croteam‘s infamous first-person shooter, Serious Sam: The First Encounter. It was developed by Climax Entertainment and published by Global Star (a subsidiary of Take-Two Interactive) in 2004.