Duke Nukem Forever is the long-awaited sequel to Duke Nukem 3D that was in “development hell” for over a decade and was finally released in 2011. It was developed by 3D Realms and Gearbox Software (with contributions from Triptych Games and Piranha Games) and published by Take-Two Interactive. The game is a first-person shooter that satirises all-American action heroes, with over-the-top weapons, giant explosions, and puerile humour. Jon St. John once again returns to voice Duke himself.
Duke Nukem 3D is an infamous first-person shooter, developed and published by 3D Realms in 1996. It is the sequel to the platform games Duke Nukem and Duke Nukem II, which were released in 1991 and 1993 respectively, and it is arguably the biggest-selling and most popular game in the Duke Nukem series.
This utterly reprehensible (but fun) first-person shooter was developed by Running With Scissors and first published by Whiptail Interactive in 2003. It is the sequel to 1997’s highly controversial Postal and takes the concept of “going postal” to another level of stupidity and mayhem. Postal 2 is the kind of game that was made to please “edgelords” (some would call them “w*nkers“) and piss off politically correct liberals, and it satirises people in a way that few other games have ever dared to.
Postal is an infamous, tongue-in-cheek, highly controversial shooter that satirises the process of “going postal” – a phenomenon whereby an individual ‘breaks’ and goes on a killing spree (called thus because “going postal” was once, in America, often associated with postal workers). It was developed by Running With Scissors and first published by Ripcord Games in 1997. The game – like every entry in the Postal series – is mindless, in poor taste, and designed to cause outrage, because outrageous things draw attention to themselves. In Postal‘s case it drew the attention of politicians who tried to ban it.
Silent Hill: Homecoming was developed by American company Double Helix Games and published by Konami in 2008. It was released for PlayStation 3, XBox 360 and Windows and is the sixth instalment in the Silent Hill series.
Silent Hill: Origins – the fifth part of the Silent Hill series – was developed by British company Climax Action (with the help of some outsourcing), and not Konami, so was the first Silent Hill game not developed in Japan. It was initially released for the PlayStation Portable in 2007 and this PlayStation 2 port followed later, in 2008.
Silent Hill: Origins is the fifth instalment of the Silent Hill series and the first Silent Hill game not developed in Japan. This game, known as Silent Hill Zero in Japan, is a prequel to the first Silent Hill and was developed by Climax Action and first published for the PlayStation Portable by Konami in 2007.
Silent Hill 4: The Room was once again developed by Team Silent (an internal dev team at Konami Tokyo), and was first published by Konami in 2004. The word on the street is that Silent Hill 4 initially began life as a concept outside of the Silent Hill series and was later made canon when the devs decided to incorporate it. It plays differently to the previous three Silent Hill games, but does have the same DNA, mixing first-person exploration with the familiar third-person survival horror gameplay.
Whereas the second Silent Hill was more of a ‘spiritual successor’ to the first game, the third Silent Hill is a direct sequel to Silent Hill [one], continuing the story, but with new characters, enemies and locations. As well as re-visiting places familiar to those who’ve played the first game.
Silent Hill 2 is the sequel to the classic PS1 survival horror game, Silent Hill, and was developed and published by Konami in 2001. And – like the first Silent Hill – it is considered to be one of the best video games of all time by those who’ve played it.