The Nintendo 64 version of Paperboy is one of the few full-3D remakes of the game. Everything in it has been changed and turned into 3D – the streets, the characters, and the gameplay. The game was developed by High Voltage Software and first published by Midway in 1999.
Tag Archives: cars
Based on a Steve Jackson board game called Car Wars, Autoduel is an early attempt by Origin Systems to create a Mad Max-type post apocalyptic, car-based RPG that borrows elements from Origin‘s own Ultima series, as well as from other games such as FTL‘s SunDog. It was first released in 1985.
Destruction Derby, PC
Destruction Derby is a ‘smash ’em up’ car racing game developed by Reflections and published by Psygnosis in 1995. In it you can drive three different cars and choose from four different play modes (Destruction Derby, Wreckin’ Racing, Stock Car Racing, and Time Trial).
Turbo is a conversion of a 1981 Sega arcade game, first released on the ColecoVision in 1982. The game uses a third-person viewpoint, from behind the car, and is compatible with the ColecoVision analogue steering wheel (aka “ColecoVision Expansion Module #2“).
Konami‘s classic arcade game, Frogger, was first released for the ColecoVision in November of 1983 and it immediately became one of the console’s biggest-selling cartridges.
Checkered Flag, Atari Jaguar
Checkered Flag is a single-player Formula One racing game created by British company Rebellion Developments and published exclusively for the Atari Jaguar by Atari Corporation in 1994. It is a sequel to/remake of the Atari Lynx game of the same name and is similar in some respects to Sega‘s arcade game, Virtua Racing.
Bear Bovver, ZX Spectrum
Bear Bovver was created by well-known coder Jon Ritman, with music by Guy Stevens, and was published for the ZX Spectrum by Artic Computing in 1983. It’s basically a BurgerTime clone, except you’re dropping batteries down a series of platforms, onto a car at the bottom of the screen, instead of burger buns and patties onto plates.
Crime City, Arcade
Taito‘s Crime City in an obscure run-and-gun arcade game, first released in 1989. It is part of the Chase HQ series, and the two playable characters – Tony Gibson and Raymond Brody – are the same leads as in the first Chase HQ. You can play either alone, or two players can play the game simultaneously, cooperatively.
Sega‘s 1981 arcade racer, Turbo, was designed and programmed by Steve Hanawa and was manufactured in three formats: a standard, full-sized upright cabinet, a mini cabinet, and a deluxe, seated cockpit cabinet. All three versions had a steering wheel, a gear lever with high and low gears, and an accelerator pedal.
Revs, BBC Micro
Geoff Crammond‘s racing simulator, Revs, is an absolute classic on the BBC Micro. It was the first ever racing game made for home computers that focused on realism, and it still plays amazingly well to this day. Revs was first published by Acornsoft in 1985.