Tag Archives: cars

Grand Theft Auto: Vice City Stories, PSP

A handheld spin-off from the infamous Grand Theft Auto: Vice City, this one made by Rockstar Leeds (in association with Rockstar North), and published on the PlayStation Portable in 2006.

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Pac-Land, Arcade

Developed by Namco and released into arcades in 1984, Pac-Land is a departure for the Pac-Man series because this time it’s a platform game. And a pretty good one at that.

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Impossible Mission 2025: The Special Edition, Amiga CD32

A 1994 re-imagining of the Dennis Caswell C64 classic, Impossible Mission, which should have been great, but due to some poor decisions taken by the developers it falls well short of the mark.

It feels like the developers haven’t properly understood what made the original Impossible Mission good in the first place…

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Lamborghini American Challenge, Amiga CD32

Published by Titus in 1994, Lamborghini American Challenge is a decent 2D racing game originally published on the Amiga under the title Crazy Cars III.

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Black Thunder, Commodore 64

I’m not entirely sure what to make of Black Thunder. It is a remake of Tony Crowther‘s previous game, Suicide Express, with slightly different graphics and released a year later by a different publishing house (Quicksilva).

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Potty Pigeon, Commodore 64

Percy the Potty Pigeon (to give the game its full title) was coded by Tony Crowther and published by Gremlin Graphics for the C64 in 1984. It was a minor hit at the time.

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Auto Zone, Commodore 16/Plus4

An original C16/Plus4 release from Players Software, first published in 1987, Auto Zone is a side-scrolling, car-driving platform game where you drive a small buggy from right to left across four different stages, trying to survive to the end.

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Formula 1 Simulator, Commodore 16/Plus4

Oh dear. Formula 1 Simulator unfortunately proves that not all of talented and prolific coder Shaun Southern‘s games were “good”… Because this game is quite awful.

It’s a bad rip-off of Atari‘s Pole Position, and not even a playable one at that.

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