Category Archives: Linux

Linux games.

Al-Qadim: The Genie’s Curse, PC

I remember playing and reviewing this PC MS-DOS game when it first came out in 1994.

Al-Qadim: The Genie’s Curse is a more ‘action-oriented’ TSR role-playing game, compared to many of the other ‘Gold Box’ TSR RPGs of the time (and there were lots – courtesy of SSI and US Gold). ‘RPG Lite’ you could call it.

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VVVVVV, PC

Terry Cavanagh‘s VVVVVV is an extremely smart-but-simple platform/indie game that feels a lot like a Commodore 64 game from the ’80s, although it was actually released in 2010.

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Day of the Tentacle Remastered, PC

Day of the Tentacle – the original, classic point-and-click adventure, released by LucasArts in 1993 – was given a high-definition facelift in 2016, courtesy of Double Fine Productions.

And it really gives this game a much-needed re-airing to the general public. Because Day of the Tentacle is too good a game to leave languishing in the recesses of history.

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Head Over Heels, PC

Which leads me up to this 2003 remake of Head Over Heels, by Retrospec.

A re-imagining of Ritman and Drummond‘s classic game, with updated visuals and sound. Does it cut the mustard? Does it live up to the greatness of the original?

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Project Zomboid, PC

Project Zomboid is a fantastic, post-apocalyptic, zombie survival horror game that was first released on Steam in 2011 and continues to evolve to this day.

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BioShock Infinite, PC

BioShock Infinite (2013) is the third game in the BioShock series, and it is one a hell of a game! It is a bright, imaginative, funny, touching, emotional, violent and downright surprising adventure, set in a steampunk-style cloud city called Columbia.

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Teleglitch: Die More Edition, PC

This incredibly tough roguelike shooter is a wonderful game. It looks fantastic, scrolling along, with an overhead 3D view, but with 2D sprites in the playfield. Graphically Teleglitch is clever.

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Stunt Island, PC

This excellent MS-DOS title, released by Disney Interactive in 1992, literally allows you to set up stunts, film them, and then edit them together into an independently-playable movie afterwards.

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