Tag Archives: conversion

Super Chase HQ, Super Nintendo

Super Chase HQ is an enhanced port of the classic Taito driving game, Chase HQ. It appeared in arcades first, under the title “Super Chase: Criminal Termination” and was ported to the Super Nintendo by Taito themselves and first released in 1993. Like its arcade counterpart it is a single-player only game.

Continue reading Super Chase HQ, Super Nintendo

The Eidolon, Commodore 64

The Commodore 64 version of Lucasfilm GamesThe Eidolon came out just after the Atari 8-bit original, in 1985. The game divided critics, but in my opinion it is an atmospheric and unusual cave exploration game, with weird-looking monsters and scary-looking dragons, and is still worth playing today.

Continue reading The Eidolon, Commodore 64

Doom, 3DO

The beleaguered 3DO port of id Software‘s classic Doom is often referred to as “the worst port of Doom” by fans of the game, but it’s actually not a bad conversion at all. Yes: it is relatively slow, compared to other Doom ports, and yes: the game runs in a reduced-size window, but it still plays pretty well and does have its plus points.

Continue reading Doom, 3DO

Switchblade II, Atari Lynx

Switchblade II is a platform action game that originated on the Amiga; was developed by Gremlin Graphics, and published for the Atari Lynx by Atari Corporation in 1992. It is similar in some respects to Capcom‘s Strider, although the main character – Hiro – isn’t quite as dynamic as Strider Hiryu. The first Switchblade wasn’t released for the Lynx – just the sequel was.

Continue reading Switchblade II, Atari Lynx

Breakout, Atari 2600

Brad Stewart‘s 1978 Atari 2600 conversion of the pioneering 1976 arcade game, Breakout, is a software-based cartridge version that most people who’ve played the game will be familiar with. Mainly because – as far as I know – the original arcade version of Breakout is currently un-emulatable, because it utilizes mechanical components that prevent it from being played as a ROM file in something like MAME.

Continue reading Breakout, Atari 2600

Megami Tensei Gaiden: Last Bible, Game Gear

Megami Tensei Gaiden: Last Bible is a handheld RPG that was developed by Multimedia Intelligence Transfer and initially published by Atlus for the original black and white Game Boy, in Japan only, in 1992. The Game Gear version was developed by Sega and was first released in 1994 – once again: in Japan only. A fan translation into English was released in 2019, which made the Game Gear version finally playable to Westerners. Which is great because the Game Gear port is the best version of the game available. Let me explain…

Continue reading Megami Tensei Gaiden: Last Bible, Game Gear

Spectre, Super Nintendo

Originally an award-winning game on Macintosh computers, Spectre is a first-person tank battle game for one or two players, initially developed by Peninsula Gameworks. This Super Nintendo conversion was developed by Synergistic Software and released in North America by Cybersoft, and in France and Germany by Gametek, in 1994. As far as I can tell it wasn’t released anywhere else, so remains relatively obscure, as SNES games go.

Continue reading Spectre, Super Nintendo

Zero Wing, Megadrive/Genesis

The English language Sega Megadrive conversion of Toaplan‘s Zero Wing has gone down in history as one of the (unintentionally) funniest games of all time. The intro sequence (which was created for this version of the game and does not appear in the arcade original) features some of the most hilariously bad translations of all time, including the now iconic sentence “All your base are belong to us“, which became a meme in the early 2000s.

Continue reading Zero Wing, Megadrive/Genesis

Montezuma’s Revenge, ColecoVision

Originating on Atari 8-bit home computers in 1983, this ColecoVision port of the pioneering platform game, Montezuma’s Revenge, was developed and published by Parker Brothers in 1984.

Continue reading Montezuma’s Revenge, ColecoVision

Sword of Fargoal, Commodore 64

The Commodore 64 conversion of the VIC-20 classic, Sword of Fargoal, was published in 1983 by Epyx. It features the same Roguelike gameplay of the original, with a few small enhancements.

Continue reading Sword of Fargoal, Commodore 64