Tag Archives: Activision

H.E.R.O., ZX Spectrum

The ZX Spectrum version of John Van Ryzin‘s classic rescue game, H.E.R.O., looks pretty basic when compared to other versions, but plays just as well as all the others.

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Tour de France, Commodore 64

Published by Activision in 1985, Tour de France is one of the rare times in gaming history where cycling has proven to be a hit with gamers.

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Karnov, ZX Spectrum

The ZX Spectrum conversion of the Data East arcade game, Karnov, is a good example of a decent arcade conversion on the Spectrum.

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Labyrinth, Commodore 64

The actual, full title of this 1986 adventure game from Lucasfilm Games is Labyrinth: The Computer Game, but I’ll refer to it from now on as Labyrinth.

Labyrinth was the very first Lucasfilm Games adventure game and is based on the fantasy film of the same name – the one written by Terry Jones, directed by Jim Henson, and starring David Bowie in a big white wig.

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H.E.R.O., ColecoVision

The ColecoVision version of the classic rescue game, H.E.R.O., looks quite similar to the Commodore 64 version, in that: the graphics are a little rough around the edges.

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Spindizzy Worlds, Super Nintendo

Paul Shirley‘s superb isometric puzzle/action game, Spindizzy Worlds, translates well to the Super Nintendo, even though this conversion did not have his blessing.

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Spindizzy, Apple II

I’m not sure if it’s the game or the emulator – or something else – but controlling the spinning top-like device, GERALD, in the Apple II version of Spindizzy is like trying to navigate Cape Horn in a rowing boat in the depths of winter. It’s suicidal…

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Spindizzy, Commodore 64

In my mind: one of the best 8-bit games ever made. Spindizzy is part Marble Madness tribute; part completely original game, with you controlling a spinning top-like device, called GERALD, exploring a large, isometric game world that is suspended in space.

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Ballblazer, Atari 800

Another Lucasfilm Games‘ classic that originated on the 8-bit Atari, Ballblazer is a one-on-one, futuristic ball game played out on a giant checkerboard, with players inside floating hovercraft.

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Pastfinder, Atari 800

David Lubar‘s 1984 classic, Pastfinder, originated on Atari 8-bit home computers.

It’s a strange, vertically-scrolling shoot ’em up with strategic overtones.

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