Tag Archives: 1992

Twinkle Tale, Megadrive/Genesis

Developed by ZAP Corporation and published by Wonder Amusement Studio (a subsidiary of Japanese record label Toyo Recording), Twinkle Tale is a scrolling ‘bullet hell’ shooter released exclusively for the Sega Megadrive, in Japan only, in 1992. Fan translations into English, Spanish and Korean exist, making the game accessible to a good proportion of the world outside Japan.

Continue reading Twinkle Tale, Megadrive/Genesis

The Addams Family: Pugsley’s Scavenger Hunt, Super Nintendo

The Addams Family: Pugsley’s Scavenger Hunt is a Super Nintendo platform game, based on the animated series by Hanna-Barbera (which in turn is based on the TV series, The Addams Family), developed and published by Ocean Software in 1992.

Continue reading The Addams Family: Pugsley’s Scavenger Hunt, Super Nintendo

Splatterhouse, FM Towns

The FM Towns version of the controversial Namco arcade game, Splatterhouse, was developed and published by Ving – in Japan only – in 1992. It doesn’t suffer from any of the censorship, that some versions of the game do, and is a completely uncut and almost perfect port of the arcade original.

Continue reading Splatterhouse, FM Towns

The Addams Family, Atari ST

Based in the 1991 film from Paramount Pictures, The Addams Family is a cute and colourful platform game, developed and published by Ocean Software. The Atari ST version, featured here, was first released in 1992.

Continue reading The Addams Family, Atari ST

The Sword of Hope II, Game Boy

The sequel to the first Sword of Hope, The Sword of Hope II was developed and published by KEMCO in Japan in 1992, but wasn’t localized and released into North America until 1996. Europe (and the rest of the world) didn’t receive a release of the game at all.

Continue reading The Sword of Hope II, Game Boy

X, Game Boy

This game – called simply “X” – was a Japan-only release, in 1992, on the original black and white Game Boy, but its conception and development would later have a profound effect on Nintendo‘s confidence in producing 3D-based games.

X was created by British developer Argonaut Software (specifically, by Dylan Cuthbert, who was later infamously ‘poached’ by Nintendo from Argonaut), and was a demonstration of their ability to produce 3D-based games on home video game systems. This impressed Nintendo, who then tasked Argonaut with creating a new 3D game on their Super Nintendo console, which eventually became the classic Star Fox. And the rest is history… Sort of.

Continue reading X, Game Boy

Chase HQ II, Megadrive/Genesis

The Megadrive/Genesis exclusive, Chase HQ II, was developed by ITL Co., Ltd. and published by Taito in 1992. It is an enhanced, multi-vehicle adaptation of the classic 1988 arcade game, with similar gameplay to its parent.

Continue reading Chase HQ II, Megadrive/Genesis

Paperboy 2, ZX Spectrum

Developed by Probe Software and published by Mindscape in 1992, the ZX Spectrum version of Paperboy 2 is not quite as bad as the terrible Amstrad version, which was written by the same two people (David Perry and Nick Bruty). That said: it’s not that much better either…

Continue reading Paperboy 2, ZX Spectrum

Paperboy 2, Amstrad CPC

The Amstrad CPC version of Paperboy 2 was written by David Perry and Nick Bruty for Probe Software, and was published by Mindscape in 1992, and it is by far the worst version of Paperboy 2 available.

Continue reading Paperboy 2, Amstrad CPC

Paperboy II, Megadrive/Genesis

The Megadrive/Genesis version of Paperboy 2 (or Paperboy II, as the title screen shows) is a real surprise, because it seems to be an attempt by developer Tengen to actually create a real sequel to the Paperboy arcade game. This game doesn’t strictly follow the rather lacklustre template of the Mindscape version of Paperboy 2, but instead does its own thing, which IMHO makes it special.

Continue reading Paperboy II, Megadrive/Genesis