Developed by Johnson Voorsanger Productions for Sega and published on the Megadrive in 1991, Toejam & Earl is a cult collect ’em up starring two alien rappers who have crash-landed on Earth.
Tower of Doom is a Roguelike RPG with mazes that must be explored and monsters that must be defeated in order to escape the dungeon.
There are seven different quests, of increasing difficulty, and the player can choose to play as any one of ten different classes (Novice, Warrior, Archer, Knight, Trader, Barbarian, Waif, Friar, Warlock, and Warlord). The ultimate aim is to reach the stairs on each level, and to keep going down until you reach the exit.
This early, prototype RPG was initially released in 1982 under the title of “Advanced Dungeons & Dragons” and was later re-named as Advanced Dungeons & Dragons: Cloudy Mountain to distinguish it from its sequel, Treasure of Tarmin.
SSI‘s Dungeon Hack is an RPG that generates random dungeons, or custom dungeons, and is one big realtime battle through a Forgotten Realms world, in the style of Dungeon Master or Eye of the Beholder. It’s a never-ending dungeon crawl that gets progressively harder, and even has its own high score table!
Konami‘s Cave Noire is a smart little handheld ‘Roguelike’ dungeon crawler for the Nintendo Game Boy that was first released in Japan in 1991. Cave Noire did not receive a release outside of its native country, which is a pity because it’s an excellent game.
This incredibly tough roguelike shooter is a wonderful game. It looks fantastic, scrolling along, with an overhead 3D view, but with 2D sprites in the playfield. Graphically Teleglitch is clever.
This lovely ‘modern retro’ game has been made to look and play like a Super Nintendo game. And I mean that as a compliment.
Crypt of the NecroDancer is a smart modern, indie retro game that crosses rhythm game mechanics with rogue-like dungeon-crawling. And it works extremely well and is a lot of fun to play. Crypt of the NecroDancer is like Ultima, but played to the beat of an Abba tune…