Halloween on the Atari 2600 is another “classic” horror movie license [that was sarcasm, by the way], developed by VSS, Inc. and published by Wizard Video Games in 1983. It is based on John Carpenter‘s classic 1978 film of the same name, and in it you play as a babysitter, trying to save children from the unstoppable murderer, Michael Myers.
Tag Archives: Atari 2600
The Texas Chain Saw Massacre, Atari 2600
Developed by VSS, Inc. (of Texas), and published by Wizard Video Games in 1983, the Atari 2600 version of The Texas Chain Saw Massacre* is a travesty of a video game, and a perfect example of the kind of careless rubbish being released to market that triggered the North American video game market crash of the mid-Eighties.
*= The correct title of Tobe Hooper‘s classic 1973 film is “The Texas Chain Saw Massacre” (note the words “Chain” and “Saw” are separate), and NOT “The Texas Chainsaw Massacre“. Wizard Video Games got the title wrong, so I’m sticking with the correct title for the film, rather than bastardising it incorrectly, like they did.
Spider-Man, Atari 2600
The 1982 release of Parker Brothers‘ Atari 2600 game, Spider-Man, was the first ever video game featuring a character licensed from Marvel Comics. And, of course, by extension, it was also the first officially-licensed Spider-Man game. But is it any good?
Breakout, Atari 2600
Brad Stewart‘s 1978 Atari 2600 conversion of the pioneering 1976 arcade game, Breakout, is a software-based cartridge version that most people who’ve played the game will be familiar with. Mainly because – as far as I know – the original arcade version of Breakout is currently un-emulatable, because it utilizes mechanical components that prevent it from being played as a ROM file in something like MAME.
Commando, Atari 2600
The Atari 2600 version of Commando was programmed by Mike Reidel and first published by Activision in 1985. Considering the console’s limitations this is a surprisingly good conversion of the vertically-scrolling shooter.
Radar Lock, Atari 2600
Radar Lock is an air combat shoot ’em up written by Doug Neubauer and published by Atari Corporation in 1989. The game is basically an After Burner derivative that uses a modified version of the engine used in Neubauer‘s previous Atari 2600 game, Solaris.
Solaris, Atari 2600
Solaris is a space combat game designed and developed by Doug Neubauer and published by Atari Corporation in 1986. It is supposedly a sequel to Star Raiders, and does contain similar elements, but features a third-person viewpoint this time, rather than first-person. Solaris is one of the most technically-impressive games on the Atari 2600 and is a far cry from the early games released for the system.
Star Wars: Jedi Arena, Atari 2600
Star Wars: Jedi Arena is a 1983 video game from Parker Brothers, based on Jedi lightsabre duels from the Star Wars film series. Jedi Arena was designed and programmed by Rex Bradford and can be played by one or two players.
Return of the Jedi: Death Star Battle, Atari 2600
Return of the Jedi: Death Star Battle is a space shoot ’em up based on the famous second Star Wars sequel from 1983 and in it you control the Millennium Falcon on a mission to destroy the Empire’s second attempt at a Death Star.
Continue reading Return of the Jedi: Death Star Battle, Atari 2600
Kaboom!, Atari 2600
Another simple Atari 2600 game with compelling gameplay: Kaboom! is a 1981 Activision game where you must catch falling bombs (dropped by what looks like a burglar, but we’ll call him The Mad Bomber) onto a set of bats, without allowing any bombs to hit the ground below you.