DMA Design‘s Grand Theft Auto III was where the GTA series really took off. It was released in October 2001 via Rockstar Games and took the series in a whole new direction, with a third-person street view perspective, rather than the overhead view of the previous two games.
The sequel to the notorious crime simulator, Grand Theft Auto, was developed by DMA Design and published by Rockstar Games in 1999. Grand Theft Auto 2 is more of the same overhead, scrolling car-stealing action, although this time it is a set in a futuristic metropolis known as “Anywhere City“, where three feuding gangs are competing to become the dominant crime syndicate in the city.
First released in 1997 for MS-DOS PCs, the first Grand Theft Auto laid the framework for the series as it’s become today, which is: one of the best-selling and most popular video game franchises of all-time. Not to mention one of the most controversial.
Grand Theft Auto was developed by Scottish company DMA Design and published by BMG Interactive in Europe and Take-Two Interactive in North America.
This simple but playable road racing game was written by Alex DeMeo for the Atari 8-bit family of home computers and was first published by Activision in 1985.
Released as a Sega Saturn exclusive by Eidos Interactive in 1996, CrimeWave is a vehicular combat game where the player must chase down criminal cars and destroy them with a variety of weapons, within a set time limit.
This 1991 handheld conversion of Atari‘s classic APB (All Points Bulletin) arcade game is actually rather good. It might have titchy graphics, and also lack the useful vertical screen orientation of the original, but the developers (Quicksilver Games, Inc.) did a fine job of translating the fun scrolling gameplay to the small Lynx screen.
The Untouchables is a classic movie-licensed action game developed and published by Ocean Software in 1989. It mixes a number of different gameplay styles.
Special Criminal Investigation is quite a ‘special’ game. It is part of the Chase HQ series and was released on cartridge only, for the Commodore 64 at least, by Ocean Software in the UK.
SCI was also released late in the Commodore 64‘s lifetime (in 1990 to be precise), so benefited from coders knowing advanced programming techniques that could push the beige bread bin further than it had ever been pushed before.
And the result is a fast-paced, visually-impressive, and highly playable racing game. Sorry, chasing game… A conversion of the Taito arcade game, sometimes known as simply S.C.I. or Chase HQ 2: Special Criminal Investigation.