The Amstrad version of Batty was written by Mark Crane and first published by Hit-Pak in 1987. My initial thoughts were that it was poor, in comparison to the Spectrum and C64 versions, but extended play did convince me that it was better than first impressions led me to believe.
Tag Archives: bat and ball
Batty, Commodore 64
First published by Hit-Pak (the ‘budget’ label of Elite Systems) in 1988, the C64 version of the classic bat-and-ball action game, Batty, is more or less the same as the ZX Spectrum original, but with chunkier graphics. And, like the original, it is an excellent Breakout/Arkanoid clone.
Batty, ZX Spectrum
Written by Mark Crane and first published by Hit-Pak (the budget label of Elite Systems) in 1987, Batty is a clone of the games Breakout, and Arkanoid, but with a few of its own unique features.
The game was a minor hit on the ZX Spectrum and was also released for the Amstrad CPC and Commodore 64.
Breakout, Atari 2600
Brad Stewart‘s 1978 Atari 2600 conversion of the pioneering 1976 arcade game, Breakout, is a software-based cartridge version that most people who’ve played the game will be familiar with. Mainly because – as far as I know – the original arcade version of Breakout is currently un-emulatable, because it utilizes mechanical components that prevent it from being played as a ROM file in something like MAME.
Devilish: Ball Bounder, Nintendo DS
Devilish: Ball Bounder (aka Classic Action: Devilish in North America; aka Devilish in Europe) is the third game in the Devilish series and was released thirteen years after its predecessor, Devilish: The Next Possession for the Megadrive/Genesis. It was developed by Starfish Kaihatsu and released for the Nintendo DS in 2005 in Japan and Europe, and 2007 in North America.
Devilish: The Next Possession, Megadrive/Genesis
Devilish: The Next Possession (known in Japan as Bad Omen) is the Megadrive/Genesis sequel to the 1991 Game Gear game, Devilish. It was developed by Genki and first released in 1992.
Continue reading Devilish: The Next Possession, Megadrive/Genesis
Devilish, Game Gear
Fireball II, Archimedes
Fireball II is a garish but playable Arkanoid clone for the Acorn Archimedes, written by Simon Heather and published by Cambridge International Software in 1990.
Although the graphics look a bit amateurish, Fireball II does have a number of surprises under the hood, which make it fun to play.
Arkanoid: Revenge of Doh, Arcade
Arkanoid: Revenge of Doh (aka Arkanoid 2) is the sequel to Taito‘s hit game Arkanoid and was released into arcades in 1987.
It takes the ‘bat and ball’ genre (aka the ‘Breakout‘ genre) to previously unheard of levels of both playability and difficulty, and it also managed to influence a lot of other games in the process.
Arkanoid, Arcade
Taito‘s Arkanoid was released into arcades in 1986 and did for bat and ball games (often referred to as Breakout clones) what Mario did for platform games. That is: revitalise them with new ideas and features.