Tag Archives: jewels

Diggers, Amiga CD32

Diggers was originally a pack-in game for the Amiga CD32 launch bundle in 1993, and could be considered a variation of the Lemmings gameplay formula.

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Alfred Chicken, Amiga CD32

Cute, colourful, and a lot of fun, Alfred Chicken is a scrolling platform game developed by Twilight and published by Mindscape in 1993.

The game starts out easy, but by the third level you’ll be tested by more challenging puzzles and trickery. Alfred Chicken is not quite a kid’s game, even if it looks like one.

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Sparkster, Super Nintendo

Konami‘s Sparkster is a side-scrolling platform action game released for the Super Nintendo in 1994.

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Airball, Atari ST

Published by Microdeal in 1987, Airball is a weird and challenging isometric puzzle game where you play a bubble exploring a trap-ridden castle, looking for gems (which convert to a low number of points), and also looking for ‘Inflation Stations’ because the bloody stupid ball has a slow leak and needs to be constantly topped-up with air…

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Goof Troop, Super Nintendo

Goof Troop is an attempt at a Disney-based Zelda-style game, by famed Japanese developer Capcom. It’s based on a ’90s television series of the same name and was first released in 1993.

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Abu Simbel Profanation, ZX Spectrum

This 1985 release from Spanish company Dinamic Software is an obscure ZX Spectrum platform game about Egyptian tomb-raiding.

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Raffles, Atari ST

Known as Inside Outing on 8-bit home computers, and Raffles on 16-bit computers, this excellent isometric platform game translates very well to the Atari ST.

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Inside Outing, ZX Spectrum

The ZX Spectrum conversion of Michael St. Aubyn‘s Inside Outing was programmed by Pamela Roberts with graphics by Mike Smith.

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Inside Outing, Commodore 64

The Commodore 64 version of Inside Outing features graphics by the game’s original designer – Michael St. Aubyn – although the coding itself was done by Timedata/Pamela Roberts.

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Inside Outing, Amstrad CPC

Inside Outing is an interesting isometric action/adventure game initially published by The Edge in 1988. It was designed by Michael St. Aubyn and converted to a number of different platforms, with this Amstrad version being the original.

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