Tag Archives: roads

Hard Drivin’, Arcade

Hard Drivin’ is a 1989 arcade game developed and manufactured by Atari Games. It allows the player to drive a sports car on a track that emphasises speed and stunts, and was one of the first driving games with a fully 3D polygonal environment.

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Road Rash, Sega Saturn

The Sega Saturn version of Road Rash is an exhilarating and enjoyable third-person motorbike race game, with the all usual Road Rash-style violence mixed-in.

Sometimes your opponents will try to hit you, to knock you off your bike, but you can always turn the tables and try to bring them down with a well-timed punch or a kick.

Road Rash on the Saturn was developed by Electronic Arts Studios and is basically an enhanced version of Road Rash on the 3DO, which first came out in 1994.

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18 Wheeler: American Pro Trucker, Dreamcast

18 Wheeler: American Pro Trucker is a conversion of a 1999 Sega arcade game, with gameplay featuring chaotic and destructive street truck racing. The Dreamcast version first came out in 2000 in Japan, and everywhere else in 2001.

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SimCity, Amstrad CPC

The Amstrad version of SimCity is arguably better than the Commodore 64 original. It was converted to the Amstrad by Probe Software and published by Infogrames in 1989.

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Chase HQ, Amstrad CPC

Ocean Software‘s 1989 conversion of Taito‘s classic arcade race game, Chase HQ, is a bit of a doozy on the Amstrad. While it doesn’t have quite the impact that its amazing arcade parent does, it does do a very good job of trying to recreate its high-octane, criminal-chasing thrills.

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SimCity, Commodore 64

This classic city-building game was originally devised by creator Will Wright while he was working on the classic C64 shooter, Raid On Bungeling Bay. Wright found that he enjoyed making the overhead cities for the game – using his self-made editor – more than he enjoyed playing the game itself, so he set to work creating a game that would allow players to do the same.

SimCity was originally developed for the Commodore 64 and was initially released for that system in August of 1989, but was quickly ported to pretty much every video gaming system known to man at the time. It also spawned a long-running series, and provided a strong base from which developer/publisher Maxis would grow – specialising in “sim“-type games that would become its main market for decades to come.

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The Great American Cross Country Road Race, Atari 8-bit

This simple but playable road racing game was written by Alex DeMeo for the Atari 8-bit family of home computers and was first published by Activision in 1985.

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Road Rash, Game Gear

A handheld conversion of the classic Megadrive motorbike racing game that works very well on the Game Gear. Game Gear Road Rash was programmed by Gary Priest for Probe Software and published by US Gold in 1993.

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Tranz Am Retrospec Remake, PC

This PC remake of the classic ZX Spectrum game, Tranz Am, was first released in 2008 by Retrospec. It is a reasonably faithful, “enhanced” conversion of the overhead racing game originally published by Ultimate Play the Game in 1983.

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Elektra Glide, Atari 8-bit

Elektra Glide is a futuristic first-person racing game written by Adam Billyard and published by English Software in 1985. Well, you could call it a “racing” game, but you’re not actually racing against other cars – just a timer.

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