Playing Ghostbusters on the Atari 2600 – after having played the original – is one of those “What The F**k?!” gaming moments that will probably stay with you forever…
Written by Howard Scott Warshaw and published by Atari, Inc. in 1982, Yars’ Revenge is one of those old video games that plays a lot better than it looks, and is much more subtle that you might think upon first inspection.
In fact, it took me decades to actually ‘click’ with the game and finally be bothered to learn how to play it properly.
Written by Carol Shaw for Activision and published initially for the Atari 2600 in 1982, River Raid is an early vertically-scrolling shoot ’em up with simple graphics, challenging gameplay, and its own unique set of rules.
This notorious 1982 release for the Atari 2600 was – at the time – the most expensive movie license ever acquired by a video games company ($35 million dollars it apparently cost), and it also undoubtedly hastened the demise of Atari Inc. as a company (as it was back then), and was also a major contributing factor in the video game market crash of 1983.
You’d expect the Atari 2600 version of Spy Hunter to be the runt of the litter, and… it’s actually not too bad.
The Atari 2600 version of BurgerTime is extremely basic and contains little of the character and playability of the arcade original.
Combat was designed by Atari, Inc. and first released for the Atari 2600 in 1977 and was the pack-in game for the system until 1982 (meaning: you got a Combat cartridge with the console, upon purchase).
It was one of the first home video games I ever played (probably the same for millions of others) and it enthralled me. Yes, Combat is very simple by today’s standards, but in 1977 it was a revelation.
David Crane‘s Pitfall! is a pioneering old game, from way back in 1982.
You control Pitfall Harry and must find 32 treasures in 20 minutes. You run and jump from screen to screen, swinging on ropes, jumping on crocodile heads, and avoiding quicksand. Not to mention: creatures that will kill you if you touch them.
Adventure – designed and programmed by Warren Robinett and released for the Atari 2600 in 1979 – broke new ground at the time, on a number of different levels.
The original Defender on the Atari 2600 is rubbish, but Defender II is the shizzle.