Tag Archives: console

Chrono Trigger, Super Nintendo

Initially released for the Super Nintendo in 1995, Chrono Trigger is another top quality level-grinding RPG from those masters at Square – this one about a group of adventurers who travel through time to prevent a global catastrophe.

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Secret of Mana, Super Nintendo

Although many people seem to dismiss Secret of Mana (known in its native Japan as Seiken Densetsu 2) – at least when compared to its superior sequel – it does still have quite a bit going for it.

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Dungeon Master: Theron’s Quest, PC Engine

Theron’s Quest is a modified version of the incredible Dungeon Master, released for the PC Engine in Japan in 1992 and the TurboGrafx-16 in North America in 1993.

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Final Fantasy VIII, PlayStation

Considered something of a curveball to the hugely successful episode seven, Final Fantasy VIII (eight) is more great level-grinding goodness from Japanese dev Gods, Square. This one released in 1999.

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Desert Falcon, Atari 7800

Desert Falcon is an obscure isometric shooter with an Egyptian theme, released exclusively for the Atari 7800 in 1987.

You play as a falcon, flying diagonally over the landscape, shooting stuff as you go, in a way similar to that seen in Sega‘s classic coin-op, Zaxxon.

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Super Castlevania IV, Super Nintendo

Released in 1991, Konami‘s Super Castlevania IV was one of the earliest releases for the Super Nintendo console – and one of the best.

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Goof Troop, Super Nintendo

Goof Troop is an attempt at a Disney-based Zelda-style game, by famed Japanese developer Capcom. It’s based on a ’90s television series of the same name and was first released in 1993.

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H.E.R.O., ColecoVision

The ColecoVision version of the classic rescue game, H.E.R.O., looks quite similar to the Commodore 64 version, in that: the graphics are a little rough around the edges.

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General Chaos, Megadrive/Genesis

General Chaos is a memorable multiplayer strategy/action game, developed by Game Refuge Inc. and published for the Sega Megadrive by Electronic Arts in 1993.

The game is basically a real-time, single-screen tactical action game, with two teams of soldiers fighting it out for overall domination. You can either take on the computer AI, or another person, and must capture your opponent’s base to win the game.

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