Tag Archives: race tracks

Dirt Trax FX, Super Nintendo

Dirt Trax FX is a motocross racing game developed by Sculptured Software and published by Acclaim Entertainment for the Super Nintendo in 1995. It uses the Super FX chip inside the cartridge to power the 3D course graphics. In spite of the extra processing power, Dirt Trax FX is a fairly average motocross racing game, in my opinion.

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Road Rash, Sega Saturn

The Sega Saturn version of Road Rash is an exhilarating and enjoyable third-person motorbike race game, with the all usual Road Rash-style violence mixed-in.

Sometimes your opponents will try to hit you, to knock you off your bike, but you can always turn the tables and try to bring them down with a well-timed punch or a kick.

Road Rash on the Saturn was developed by Electronic Arts Studios and is basically an enhanced version of Road Rash on the 3DO, which first came out in 1994.

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Stunt Car Racer, BBC Micro

Geoff Crammond‘s brilliant Stunt Car Racer was ported to the BBC Master (the enhanced 128K version of the BBC Micro), in 2019 by Kieran Connell and The Bitshifters Collective, and it is an excellent homebrew port of the classic racing game.

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Stunt Car Racer, ZX Spectrum

The ZX Spectrum version of Geoff Crammond‘s classic Stunt Car Racer was converted by Pete Cooke, the same guy who programmed the brilliant Amstrad version. It was published by Micro Style in 1989 and came in 48K and 128K versions. The 128K version obviously had more features and that’s the version I’m showing here.

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Stunt Car Racer, PC

The MS-DOS version of Geoff Crammond‘s classic racing game, Stunt Car Racer, was converted by Tim Ansell and published by Micro Style in 1989. It is another excellent version of this influential driving game.

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Stunt Car Racer, Atari ST

The Atari ST version of Stunt Car Racer was programmed by Geoff Crammond himself so is almost identical to the Amiga version, and is as close-to-perfect as ST fans could wish for. The game was first published in 1989 by Micro Style, a sub-label of MicroProse.

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Stunt Car Racer, Commodore 64

The Commodore 64 version of Geoff Crammond‘s classic Stunt Car Racer may not be as fast and smooth as the Amiga version, but it sure as hell gives as good a game as its 16-bit cousin. In fact: Stunt Car Racer is arguably one of the best games ever to be released for the C64. It was first published by Micro Style in 1989.

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18 Wheeler: American Pro Trucker, Dreamcast

18 Wheeler: American Pro Trucker is a conversion of a 1999 Sega arcade game, with gameplay featuring chaotic and destructive street truck racing. The Dreamcast version first came out in 2000 in Japan, and everywhere else in 2001.

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Micronaut One, ZX Spectrum

Micronaut One is another interesting game from Tau Ceti creator Pete Cooke. Mr. Cooke was known for making innovative, unusual, and technically-impressive games for the ZX Spectrum that were different to the norm. This one was published by Nexus in 1987 and involves travelling down 3D corridors and shooting weird alien insects that are infesting a biocomputer.

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Super Skidmarks, Megadrive/Genesis

Super Skidmarks is an isometric racing game developed by New Zealand-based Acid Software and published by Codemasters for the Sega Megadrive/Genesis in 1995. It was originally released for the Amiga and Amiga CD32 and is the sequel to the 1993 game Skidmarks.

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