Developed by Knights of Bytes and published by Protovision, Sam’s Journey is a super-polished platform game released for the C64 in 2025. It has numerous similarities to Super Mario World on the Super Nintendo, which is no bad thing, and features 27 levels, each with multiple sections.
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Rick Dangerous 2, Commodore 64
Rick Dangerous 2 is the 1990 sequel to the original platform game, Rick Dangerous. It was published by Micro Style (a sub-label of Microprose), and was once again developed by Core Design of Derby.
Raid On Bungeling Bay, NES/Famicom
The NES/Famicom version of Will Wright‘s famous overhead-scrolling helicopter game, Raid On Bungeling Bay, was developed by Hudson Soft in Japan and first published by Brøderbund on 22nd Feb 1985 (despite what it says on the game’s title screen).
Slap Fight, Commodore 64
A Commodore 64 conversion of the 1986 arcade game by Toaplan, published by Imagine in 1987.
The NewZealand Story, Megadrive/Genesis
A pretty much perfect conversion of the classic Taito arcade game, The NewZealand Story, developed by Visco Corporation and released for the Sega Megadrive/Genesis in 1990, in Japan only, through Taito themselves.
Wings of Fury, Apple II
Designed and programmed by Steve Waldo, and first published by Brøderbund in 1987, Wings of Fury is a pioneering and influential side-scrolling shooter in which you pilot an American F6F Hellcat during World War II.
Eight Man, Neo Geo
Eight Man (aka “Eightman” aka “8 Man“) is a one or two-player scrolling beat ’em up based on Kazumasa Hirai‘s manga and anime character of the same name, who is considered one of the earliest Japanese cyborg superhero characters. The game was developed by Pallas and published exclusively for the Neo Geo by SNK in 1991.
Rampage World Tour, Arcade
The 1997 sequel to Rampage is as good – if not better – than the original. Rampage World Tour features Ralph, George and Lizzie returning to monster duties in more of the same, excellent, city-smashing, three-player action.
Bomberman Generation (Battle Mode), GameCube
Here’s a separate set of grabs of Bomberman Generation Battle Mode for the GameCube. The reason I think it deserves this extra set is because the Battle Mode in Bomberman Generation is arguably the best Battle Mode in any Bomberman game, and because it also has a variety of different play modes that I haven’t seen in a Bomberman game before. And it also looks great, too. So enjoy these bonus screenshots!
Continue reading Bomberman Generation (Battle Mode), GameCube
Bomberman Generation, GameCube
Bomberman Generation was developed and published by Hudson Soft – exclusively for the GameCube – in Japan in 2002. Vivendi/Majesco took care of publishing in the West.