Shadow of the Beast III is the third game in the colourful and technically-impressive action/platform series. It was once again developed by Reflections and published by Psygnosis. This time in 1992.
Category Archives: Psygnosis
Shadow of the Beast II, Amiga
In Shadow of the Beast II you again play as ‘Aarbron‘, the bipedal being who was turned into a half-beast by the evil wizard Maletoth (who you defeated in the first Shadow of the Beast), and who is now in half-beast, mostly human, form and who is searching for his kidnapped sister.
Shadow of the Beast, Amiga
Shadow of the Beast is a side-scrolling action game developed by Reflections and published by Psygnosis in 1989. When the game first came out it was praised for its graphics, but not for its gameplay, which is frankly paper thin.
Destruction Derby, PC
Destruction Derby is a ‘smash ’em up’ car racing game developed by Reflections and published by Psygnosis in 1995. In it you can drive three different cars and choose from four different play modes (Destruction Derby, Wreckin’ Racing, Stock Car Racing, and Time Trial).
Mary Shelley’s Frankenstein, Sega CD
The Sega CD version of Mary Shelley’s Frankenstein is completely different to the platform game of the same name developed by Bits Studios, although it is still based on the 1994 film starring Robert De Niro as The Monster. This game was developed by Psygnosis and published as a double pack, alongside Bram Stoker’s Dracula, by Sony Imagesoft in 1994. As far as I know it wasn’t released as a stand-alone title.
WipEout 2097, PlayStation
The 1996 sequel to the original WipEout, WipEout 2097 was released as WipEout XL in North America and Japan, but I’m sticking with the name that the developers intended – not what the US marketing dingbats decided they would call it… WipEout 2097 was not initially intended to be a sequel to WipEout, but an add-on pack, but this was later changed as the game approached its release date.
WipEout, PlayStation
Developed and published by Psygnosis in 1995, WipEout is a futuristic racing game, set in the year 2052, where you compete in an Anti-Gravity (AG) Racing League piloting dart-like vehicles that float above the ground and zip around tortuously-designed race tracks against similar opposition.
Benefactor, Amiga CD32
Benefactor is an unusual platform/puzzle game developed for the Amiga by Swedish team Digital Illusions CE and published in 1994 by Psygnosis. It could be described as a “miniature Flashback“, because it has similar game mechanics to that game, but tinier graphics.
The Second Samurai, Megadrive/Genesis
The Second Samurai is the sequel to First Samurai and was developed by Vivid Image and published by Psygnosis for the Megadrive and Amiga in 1994. It is a scrolling platform action game with a samurai sword-wielding hero on a mission to defeat The Demon King. In this sequel Mr. Samurai has a female partner who can fight alongside him.
The game was programmed by Raffaele Cecco (famous for Cybernoid, Exolon and Stormlord, among other things), with graphics by Teoman Irmak and music by Brian Marshall.
Microcosm, Amiga CD32
Microcosm was much-hyped upon release in 1993, but in essence is a very limited ‘rail shooter’ set inside a human body – with pre-rendered video sequences used to depict the third-person viewpoint.
The game was originally developed by Psygnosis for the FM Towns, with some investment from Fujitsu, and was later ported to MS-DOS, the Sega Mega-CD, the 3DO, and the Amiga CD32.