Tag Archives: 1987

Mega Apocalypse, Commodore 64

Mega Apocalypse is the sequel to Crazy Comets. It was programmed by Simon Nicol, with graphics by Bob Stevenson and music by Rob Hubbard, and was published for the Commodore 64 by Martech in 1987. It is a single-screen shooter in which you have to destroy a series of planets to complete each stage.

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Koronis Rift, Amstrad CPC

The Amstrad CPC version of Koronis Rift is very similar to the Atari 8-bit original. The Amstrad‘s multi-colour graphics mode emulates the Atari graphics so well that you’d have to wonder if it’s a clone of Atari‘s graphics mode… It probably is. 🙂

Koronis Rift was ported to the Amstrad by Mr. Micro Ltd. – for Lucasfilm Games – and first published by Activision in 1987.

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Barbarian, ZX Spectrum

The Spectrum version of Barbarian is an okay fighting game, but it doesn’t quite have the satisfying decapitation animation of the original C64 version

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Slap Fight, Commodore 64

A Commodore 64 conversion of the 1986 arcade game by Toaplan, published by Imagine in 1987.

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Uridium Plus, ZX Spectrum

First released in 1987 by Hewson Consultants, Uridium Plus is a continuation and update of Andrew Braybrook‘s classic scrolling shooter, with all-new levels.

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Wings of Fury, Apple II

Designed and programmed by Steve Waldo, and first published by Brøderbund in 1987, Wings of Fury is a pioneering and influential side-scrolling shooter in which you pilot an American F6F Hellcat during World War II.

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Skate Or Die!, Commodore 64

Published by Electronic Arts in 1987, Skate Or Die! is a multi-event skateboarding game that was developed in-house. It remains a decent game to play to this day.

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Gauntlet II, Commodore 64

The Commodore 64 version of Gauntlet II was developed by Gremlin Graphics and was published by US Gold in Europe, and Mindscape in North America, in 1987.

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Wonder Momo, Arcade

I first encountered Namco‘s Wonder Momo on the PC Engine, because it had received a fan translation, and I was curious to see what the game was about. I then discovered that it was a conversion of a 1987 arcade game, featuring a young girl called Momo, who can turn into a ‘superhero’ by building up her “Wonder Meter“.

This bizarre arcade game was only ever released in Japan, but has subsequently built up a cult following around the world, and has also inspired manga/anime, and resulted in a sequel that was released in 2014.

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Salamander, MSX

The MSX port of Konami‘s classic arcade shooter, Salamander, was first released in Japan – on cartridge – in 1987. And although it shares the name and certain elements from the arcade game, this is a completely new version of Salamander, with a new storyline, new characters, ships and levels. It is sometimes referred to as “Salamander: Operation X“.

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