Tag Archives: 1987

Zig Zag, Commodore 64

Written by Tony Crowther and published by Mirrorsoft in 1987, Zig Zag is a weird and wonderful isometric shoot ’em up where you fly a wedge-shaped ship around a maze collecting crystals.

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Auf Wiedersehen Monty, Commodore 16/Plus4

Although Auf Wiedersehen Monty is seen as a weak link in the classic Monty Mole series by some people, I’ve always very much liked it.

I liked the ideas; I liked Monty‘s new jump animation; I liked the variety.

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Auto Zone, Commodore 16/Plus4

An original C16/Plus4 release from Players Software, first published in 1987, Auto Zone is a side-scrolling, car-driving platform game where you drive a small buggy from right to left across four different stages, trying to survive to the end.

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Spore, Commodore 16/Plus4

Another conversion, but a damn good one, and worthy of a place in any Commodore 16 fan’s collection.

Shrunk down to fit into just 16K, Spore is a overhead maze shooter with simple graphics and excellent mechanics. A bit like a simplified version of Gauntlet in some respects, but far more frantic.

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Mega Man, NES

Known as “Rock Man” in its native Japan, Mega Man is a Nintendo Famicom game developed and published by Capcom in 1987. It is the beginning of the long-running Mega Man series.

What the first Mega Man did was establish a style of its own – for both gameplay and graphics.

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Defender of the Crown, Commodore 64

The Commodore 64 conversion of Defender of the Crown is a celebrated retro gaming classic. Apart from loading times, there’s little to fault about it.

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Airball, Atari ST

Published by Microdeal in 1987, Airball is a weird and challenging isometric puzzle game where you play a bubble exploring a trap-ridden castle, looking for gems (which convert to a low number of points), and also looking for ‘Inflation Stations’ because the bloody stupid ball has a slow leak and needs to be constantly topped-up with air…

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