The Sega Saturn version of Team 17‘s classic Worms is pretty much identical to the PlayStation version, which is great because that makes it a special game. It makes it a brilliant party game for up to four players.
Boulder Dash: Rocks! was developed and published by German company 10tacle and released in Europe and Australia in 2007. It is a dual-screen remake of the classic action/puzzle game, Boulder Dash.
Legends is a cutesy action adventure game developed for the Amiga by Yorkshire-based Krisalis Software and first published in 1996 by Guildhall Leisure Services. It takes many of its cues from Nintendo‘s early Zelda games, but unfortunately doesn’t come close to the greatness of those games.
TimeSplitters: Future Perfect is a first-person shooter developed by Free Radical Design and published by Electronic Arts in 2005. It is the third game in the TimeSplitters series and was released for XBox (the version shown here), GameCube, and PlayStation 2.
This obscure 1987 arcade game from Data East was a big influence on many games that came after it, in particular Manfred Trenz‘s Turrican series. It is obviously itself influenced by Nintendo‘s 1986 game, Metroid.
It also displays some similarities to Karnov, another Data East arcade game released the same year.
And, while you may have never heard of this game, it’s safe to say that it’s a bit of a ‘hidden gem’ in terms of old arcade games still worth playing today.
This 1991 arcade classic from Konami is a simultaneous four-player, horizontally-scrolling run-and-gun game with a colourful, cartoony, wild western theme.
The ZX Spectrum version of John Van Ryzin‘s classic rescue game, H.E.R.O., looks pretty basic when compared to other versions, but plays just as well as all the others.
Worms: The Director’s Cut on the CD32 is a beautifully smooth and playable conversion of the Amiga original, with the same highly compelling and ultra-competitive ‘versus’ gameplay.
General Chaos is a memorable multiplayer strategy/action game, developed by Game Refuge Inc. and published for the Sega Megadrive by Electronic Arts in 1993.
The game is basically a real-time, single-screen tactical action game, with two teams of soldiers fighting it out for overall domination. You can either take on the computer AI, or another person, and must capture your opponent’s base to win the game.