Tag Archives: cartoon

Cosmic Spacehead, Megadrive/Genesis

Cosmic Spacehead is a 1993 Sega Megadrive release for British publisher Codemasters. It is, in fact, an enhanced remake of a previous Codemasters game, Linus Spacehead’s Cosmic Crusade.

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Toejam & Earl, Megadrive/Genesis

Developed by Johnson Voorsanger Productions for Sega and published on the Megadrive in 1991, Toejam & Earl is a cult collect ’em up starring two alien rappers who have crash-landed on Earth.

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Fantasy Zone, Arcade

Fantasy Zone is a colourful scrolling shooter from 1986. It was created by Sega and it looks simple and cartoony, but is in fact very challenging.

The main character, Opa-Opa, is sometimes referred to as “Sega‘s first mascot” and is very similar to the one seen in the earlier TwinBee. Both TwinBee and this game have been credited with the creation of the “cute ’em up” genre, and that is probably not too far from the truth.

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Wiz ‘N’ Liz, Megadrive/Genesis

Wiz ‘N’ Liz was developed by Raising Hell Software for the Amiga and Sega Megadrive only and was first published by Psygnosis in 1993. It is a side-scrolling collecting game with cute graphics and jolly music and can be played one or two-player.

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Popeye, Arcade

Nintendo‘s 1982 arcade game, Popeye, was somewhat ahead of its time, and also in some respects as archaic to play as a Game & Watch.

It was ahead of its time in the way that it used a relatively high screen resolution (512×448), which results in quite detailed, high res sprites that are unusual for the time.

Unfortunately the same can’t be said of the background graphics, which look like something designed on an Atari 2600… In fact: Popeye is a weird mix of graphical resolutions, but this weirdness doesn’t affect the gameplay at all.

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Alien Storm, Arcade

Sega‘s 1990 arcade hit, Alien Storm, is a one, two, or three-player action game with side-scrolling and first-person shooting sections.

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Winter Camp, Commodore 64

Winter Camp is the 1992 sequel to the popular Summer Camp. Both were ‘auteur pieces’ on the Commodore 64, with John D. Ferrari doing design, programming, and graphics on both releases.

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Summer Camp, Commodore 64

Summer Camp is an old school platform game that came out towards the end of the C64‘s life – 1990 to be precise.

It’s a cartoony collect ’em up in the style of Manic Miner, although in this you play Maximus Mouse trying to collect pieces of a blueprint.

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Top Hunter: Roddy & Cathy, Neo Geo

Top Hunter: Roddy & Cathy was first released on the Neo Geo by SNK in 1994. It is a side-scrolling arcade platform game, sometimes referred to as a “predecessor to Metal Slug“, and featuring two playable characters… Yes, you guessed it: Roddy and Cathy.

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Neo Bomberman, Neo Geo

Every home console had to have a version of Bomberman, and the Neo Geo had one too.

Actually, technically that’s not true, because – while Neo Bomberman did get a Neo Geo release – it was only ever for the MVS (arcade system). It was never officially released for the AES (home system). So only ever appeared in arcades. And that was mostly just in Japan.

Neo Bomberman was sold into some countries outside of Japan, although when the game is played on a European system the text is displayed in Spanish and not English.

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