The third Dizzy adventure, Fantasy World Dizzy, was again designed by The Oliver Twins with graphics by Neil Adamson. It was published by Codemasters in 1989, initially for the ZX Spectrum, but also later for all the major formats at the time (Amstrad CPC, C64, Amiga, ST, and MS-DOS).
Tag Archives: dragons
Dungeon Master, Amiga
FTL and Software Heaven‘s classic Dungeon Master was available on the Amiga in two different forms. Initially it was only available for Amigas with 1MB of RAM, and wasn’t available for the Amiga 500 (which only had 512kb of RAM) for quite a while, which gave Atari ST owners bragging rights for this amazing game for a few months.
Pillars of Eternity, PC
Developed by Obsidian Entertainment and first released in 2015, Pillars of Eternity is an isometric RPG very much in the style of Baldur’s Gate, with a multi character party system, quests and turn-based combat.
Ganbare Goemon 2: Kiteretsu Shougun Magginesu, Super Nintendo
The sequel to the wonderful Konami hit, Legend of the Mystical Ninja, Ganbare Goemon 2: Kiteretsu Shougun Magginesu (translated title being: Goemon 2: The Strange General McGuinness) was released in 1993, but only in Japan.
A brilliant fan translation was released just this year – February 2020 to be precise – which now makes this fantastic game more accessible to Western audiences.
Continue reading Ganbare Goemon 2: Kiteretsu Shougun Magginesu, Super Nintendo
Astronut, ZX Spectrum
Not to be confused with the animated TV series The Astronut Show, this is a 1984 release for the ZX Spectrum, written by Patrick Richmond and published by Software Projects.
First Samurai, Commodore 64
First released on the 16-bit Amiga and Atari ST in 1991, this 8-bit Commodore 64 conversion came later, in 1992. And – considering that it is stepping down a generation – the programmers did a good job of retaining what made the originals so good.
Platform action – lots of swords! Leaping around like a lunatic! Climbing cliff faces. Killing monsters – discovering secrets! Atmospheric SID tunes. What more could you want? 🙂
First Samurai, Amiga
Published by Image Works in 1991, First Samurai is a decent side-scrolling platform/action game that first came out on the Amiga and Atari ST, before being converted to others systems later.
Programmed by Raffaele Cecco, co-designed by Vivid Image and Mr. Cecco, with graphics by Teoman Irmak and sound by Nick Jones, it is a sterling effort.
Dragon Skulle, Commodore 64
Dragon Skulle is the fourth and final game in the Sir Arthur Pendragon series, from legendary publisher Ultimate Play The Game. It was first released in 1985 and actually received lukewarm reviews in much of the press at the time.
The Last Ninja, Commodore 64
First released in 1987, The Last Ninja is a classic isometric action adventure game originating on the Commodore 64, and later being converted to other systems.
It has to be said, though: the control system used in this game does leave a lot to be desired when playing it nowadays. Getting your ninja guy to do what you want him to do is tricky – even when you know what you’re doing…
Castlevania: The Dracula X Chronicles, PSP
Castlevania: The Dracula X Chronicles is a 2007 remake of the 1993 PC Engine CD game, Castlevania: Rondo of Blood, with 3D graphics, but used in a 2D, side-scrolling manner.
Gameplay is identical to most other Castlevania games – even though it uses 3D graphics – and Konami must be given credit for not mucking it up, even though they could easily have done that.