Tag Archives: kicking

Osman, Arcade

Atlus/Mitchell Corporation‘s 1996 arcade game, Osman, is something of a ‘tribute’ to Capcom‘s Strider. It features a lone protagonist who can clamber all over the landscape and has multiple attacks and abilities at his disposal.

Some of the development team on this worked on the Strider arcade game, so Osman could be seen as a spiritual successor to Strider.

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The Combatribes, Arcade

The Combatribes is a scrolling fighting game, similar in style to Double Dragon or Renegade. It was developed and published by Technos Japan in 1990. In arcades the cabinet had three joysticks for simultaneous multiplayer action.

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No Escape, Megadrive/Genesis

No Escape was developed by Bits Corporation, and published by Psygnosis for the Megadrive and SNES, in 1994. It is based on the science fiction action film of the same name, starring Ray Liotta and Lance Henriksen.

You play as inmate J.T. Robbins (a highly-trained ex-Marine), trying to escape Absolom penal colony island.

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Virtua Fighter, Arcade

Sega‘s Virtua Fighter was the first arcade fighting game to feature full 3D graphics, and was initially released in October 1993. It was a product of Sega‘s AM2 R&D team, a development group within Sega headed by Yu Suzuki, using the Sega Model 1 arcade board.

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Demon Child Zenki, Game Gear

Known as “Kishin Dōji Zenki” in its native Japan, and translated to both English and Spanish by fans, Demon Child Zenki is based on the anime by Kuroiwa Yoshihiro. It was first released in 1995 by Sega and is a platform game with beat ’em up sections for the boss battles.

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The Amazing Spider-Man: Web of Fire, Sega 32X

Developed by BlueSky Software and Zono, The Amazing Spider-Man: Web of Fire is a Marvel-licensed platform/action game featuring the infamous web-slinger. It was released exclusively for the Sega 32X in 1996.

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Postal: Brain Damaged, PC

Postal: Brain Damaged is a so-called “boomer shooter” (whatever that means), developed by HyperStrange, and first published in 2022. It’s a fast-moving, humorous and challenging First-Person Shooter with a Story Mode and a Survival Mode (but no multiplayer, that I could see).

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Soulcalibur IV, PlayStation 3

The fourth Soulcalibur game was once again developed by Project Soul for Namco. It was first released in 2008 for the PS3 and XBox 360, through Namco Bandai Games.

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Soulcalibur III, PlayStation 2

The third instalment in the Soulcalibur series was developed by Project Soul and published by Namco in 2005. Soulcalibur III was first released for the PlayStation 2, and was later followed by an improved arcade version (it was actually the last Soulcalibur game to receive an arcade release).

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Golden Axe: Beast Rider, PlayStation 3

Golden Axe: Beast Rider was developed by Secret Level, Inc. and published for the PlayStation 3 and XBox 360 by Sega in 2008. What initially drew me to this game was the fact that it was 18-rated, in an age when few games are. I wondered why it was an 18. I also wondered if it was worthy of the Golden Axe name.

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