Tag Archives: Single-Player

Atomic Runner Chelnov, Arcade

People have their own different ways of naming this game. Some call it Chelnov, others call it Atomic Runner Chelnov. Its full name is actually “Atomic Runner Chelnov – Nuclear Man, the Fighter” but that’s all a bit of a mouthful in my opinion, so I’ll just stick to Chelnov for now.

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Donkey Kong, Arcade

Nintendo‘s classic 1981 release, Donkey Kong, was the first appearance of Mario (and his missus, Pauline – whatever happened to her?) and was also the first ever video game to feature jumping. Yes: jumping.

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Smash TV, Arcade

Williams‘ brilliant 1990 arcade hit, Smash TV, is an insane overhead shooter with a wicked sense of humour.

You play a contestant in a futuristic game show – one in which you must kill to survive. And you have to kill a lot of people, robots, monsters, and snakes, to make it to the end.

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Alien Syndrome, Arcade

Sega‘s 1987 arcade shoot ’em up Alien Syndrome is a difficult game. Even with quicksaves I can only (be bothered to) get to the end of level two. Which must explain why many of the Alien Syndrome videos on YouTube are cheat videos… No one can be bothered to play it properly single-player.

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Operation Wolf, Arcade

Taito‘s superb Operation Wolf was one of the first arcade games to feature a machine gun with force feedback on the cabinet.

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Joust, Arcade

Williams Electronics‘ 1982 arcade classic Joust sees you atop a flying bird, trying to knock other riders off their flying birds.

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Paperboy, Arcade

Atari‘s 1985 arcade hit Paperboy features an isometric road to cycle down and houses to throw newspapers at. It’s an attractive proposition for an arcade game. Especially when the game has real bike handlebars for steering, which the original arcade cabinets did.

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Space Harrier, Arcade

Developed by a team led by Yu Suzuki at Sega in 1985, Space Harrier is a super-fast third-person, flying-into-the-screen fantasy blasting game, originally housed inside a hydraulic cabinet in arcades. This would jerk around as you moved the control stick, giving you a feeling of movement as you played the game.

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