Realtime Software‘s classic Carrier Command is an early real-time strategy game that first came out for the Amiga and Atari ST in 1988 through Rainbird Software. In it you control a futuristic aircraft carrier battling for domination of a group of islands with an AI-controlled enemy carrier.
More than just a clone of Atari‘s arcade classic Star Wars, Starstrike 3D (or 3D Starstrike, whatever you prefer) is a wireframe, shooter masterpiece on the humble ZX Spectrum that really set the gaming world alight, back in the early Eighties.
Realtime Games‘ 1988 hit, Carrier Command, is a compelling mixture of 3D simulation and real-time strategy.
In it you take control of a futuristic, robotic aircraft carrier and must work your way through an island archipelago, taking control of each island and competing against a rival carrier.