Athena is a platform action game featuring a female lead character called Princess Athena and was developed by SNK and first released into arcades in 1986.
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Blaster Master, NES/Famicom
Released in Japan and North America in 1988, and Europe in 1991, Sunsoft‘s Blaster Master is a mixture of platforming and shooting that was a minor hit on the Nintendo Famicom/NES.
Ion Fury, PC
Ion Fury is a cyberpunk-themed first-person shooter, developed by Voidpoint and published by 3D Realms in 2019. It is a prequel to the 2016 game, Bombshell.
Ion Fury runs on a modified version of Ken Silverman‘s Build Engine and is the first original commercial game to use the Build Engine in twenty years.
Hydrofool, ZX Spectrum
Hydrofool was developed by Gargoyle Games and published by Faster Than Light in 1987. It’s the sequel to Sweevo’s World which was released in 1986.
Nobby the Aardvark, Commodore 64
Nobby the Aardvark was the final Commodore 64 release for Thalamus – a company that made its name on the system – way back in 1993. It’s a fun platform/maze game with an energetic lead character and was developed by Genesis Software, with Thalamus producing.
Half-Life, PlayStation 2
This conversion of the classic PC game, Half-Life, to the PlayStation 2 was handled by Gearbox Software and it features the main single-player game, Half-Life: Decay (a cooperative multiplayer version of the main game), and a head-to-head deathmatch component that uses split screen. It was first published by Sierra On-line in 2001.
Half-Life, PC
Half-Life is a classic first-person shooter (FPS) that is regarded as one of the best video games ever made. It was Valve‘s first game and was first published in 1998 by Sierra On-line. Half-Life came out at a time when the market was becoming saturated by FPSes, and it completely changed the way video games were made by developers – and were perceived by the general public.
Tomb Raider III: The Adventures of Lara Croft, PC
Tomb Raider III: The Adventures of Lara Croft is the second sequel to the smash hit Tomb Raider and was developed by Core Design and published by Eidos Interactive in 1998.
The game follows archaeologist-adventurer Lara Croft as she embarks upon a quest to recover four pieces of a meteorite that are scattered across the world. Lara can explore five new locations: India, the South Pacific, London, Nevada, and Antarctica.
Continue reading Tomb Raider III: The Adventures of Lara Croft, PC
Tomb Raider II, PC
The 1997 sequel to the classic Tomb Raider, Tomb Raider II, was once again developed by Core Design and published by Eidos Interactive.
The sequel builds upon the good parts of the first game and delivers even more Lara Croft hi-jinks and agility. An enhanced version of Core‘s Tomb Raider engine was used to power the game world.
Tomb Raider, PC
The classic first adventure in the Tomb Raider series was developed by Core Design and published by Eidos Interactive – initially for the Sega Saturn – in 1996. Then PC MS-DOS and PlayStation versions followed soon after.
The game was a smash hit on the PlayStation and sold well on the PC too, making it something of a breakthrough title for Core Design, whose stature was greatly elevated with the success of the Tomb Raider series.