Tag Archives: Thalamus

Winter Camp, Commodore 64

Winter Camp is the 1992 sequel to the popular Summer Camp. Both were ‘auteur pieces’ on the Commodore 64, with John D. Ferrari doing design, programming, and graphics on both releases.

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Summer Camp, Commodore 64

Summer Camp is an old school platform game that came out towards the end of the C64‘s life – 1990 to be precise.

It’s a cartoony collect ’em up in the style of Manic Miner, although in this you play Maximus Mouse trying to collect pieces of a blueprint.

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Creatures, Commodore 64

Also known as “Clive Radcliffe Exterminates All The Unfriendly Repulsive Earth-ridden Slime“, Creatures is a beautifully-realised platform/puzzle game with colourful graphics and challenging gameplay.

The game was programmed by John Rowlands, with graphics by Steve Rowlands, and was published by Thalamus in 1990.

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Retrograde, Commodore 64

Developed by Apex Computer Productions, in association with Transmission Software, and published by Thalamus in 1989, Retrograde is a side-scrolling, progressive weapons shooter written by the same guys who made Creatures.

Retrograde came before Creatures, though.

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Armalyte, Atari ST

Armalyte is a 1991 conversion of the classic Commodore 64 shooter by Cyberdyne Systems.

Actually, it’s not really a conversion – more a ‘re-imagining’. More accurately: a ruining

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Armalyte, Commodore 64

Developed by Cyberdyne Systems and published by Thalamus (the software arm of Newsfield Publishing), Armalyte is known for its furious blasting action, and it’s wonderfully detailed and atmospheric graphics.

Considering that it was squeezed into 64K (less, actually), it is a remarkable achievement.

A sequel was planned, but the guy who did the graphics in the first game (Robin Levy) left Cyberdyne and as a result the game was canned. One Armalyte is enough, I think, though. There’s only so far you can take this type of game – even with rose-tinted spectacles…

More: https://en.wikipedia.org/wiki/Armalyte