The third Road Rash was released exclusively for the Sega Megadrive by Electronic Arts in 1995 and it carries on the fine tradition of “video game violence on a motorcycle for one or two players”.
Desert Strike: Return to the Gulf is a classic helicopter action game, developed and published by Electronic Arts for the Sega Megadrive in 1992.
It is known for its easy-to-play but hard-to-master gameplay, and for its controversial ‘Gulf War’ storyline.
Designed and programmed by Stavros Fasoulas in 1987, Delta is a classic side-scrolling shooter with spaceships, sprites, and fast, furious action.
And: like Fasoulas‘s previous game, Sanxion, it’s also immensely challenging.
Designed and programmed by Stavros Fasoulas in 1986, Sanxion is a classic side-scrolling C64 shoot ’em that is remembered for being challenging, and for also being a slick piece of coding.
It was also the very first game released by Thalamus, who went on to publish some of the best games in C64 history.
Based on the Paul Hardcastle pop hit of 1985, 19 (“nnnnn-Nineteen“), 19 Part One: Boot Camp is a multi-event action game that is supposed to portray the training phase of a Vietnam solder’s experiences.
The third Magic Knight game by David Jones, released by Mastertronic Added Dimension at the budget price of £2.99 in 1986.
Knight Tyme was initially released as a 128K-only game (the screenshots here are from that version), and later a cut-down 48K version was released.
The second Magic Knight game by David Jones, released by Mastertronic Added Dimension at the budget price of £2.99 in 1985.
The screenshots shown here are from the enhanced 128K version, released in 1986.
Master of Magic is an archaic Role-Playing Game that is a throwback to the earliest days of home computing – except that it was released in 1985.
The game was programmed by Richard Darling (of Codemasters fame) with graphics by James Wilson. It was published at a budget price (£2.99) by Mastertronic on their M.A.D. label.
International Karate was released in 1986 by System 3 Software.
It was written by Archer MacLean and was one of the first beat ’em ups – ever – to actually feel like a decent game to play and not a ridiculous slug-fest.
Firebird Software released BMX Kidz for the Commodore 64 in 1987.