Turrican II: The Final Fight is the outstanding sequel to the excellent Turrican – a classic run-and-gun platform shooter created by German coder Manfred Trenz. It was originally published by Rainbow Arts for the Commodore 64 in 1991.
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Turrican, Commodore 64
Turrican was written by German coder Manfred Trenz and was first published for the Commodore 64 by Rainbow Arts in 1990. It is a scrolling platform shooter that has similarities to Nintendo‘s Metroid series of games, and also owes a lot to the obscure Data East arcade game Psycho-Nics Oscar.
Kyuuyaku Megami Tensei, Super Nintendo
Kyuuyaku Megami Tensei (aka Megami Tensei: The Old Testament), is an enhanced remake of the first two Megami Tensei games that were originally released on the Nintendo Famicom. It was published in Japan for the Super Famicom in 1995.
Like most of the early Megami Tensei games these two titles weren’t released in the West due to them having controversial content based on religious and occult themes. Thankfully, though, they were liked enough by gamers to be given fan translations into English, and this SNES re-release was first fan-translated in 2014. It has also been fan translated into Spanish.
Digital Devil Story: Megami Tensei II, Famicom
The second game in the Megami Tensei series was developed by Atlus and published for the Nintendo Famicom by Namco in 1990. It’s another Japan-only RPG featuring demon-summoning and turn-based combat and is considered by many to be much better than the first game.
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Digital Devil Story: Megami Tensei, Famicom
This is the very first Megami Tensei game, released for the Nintendo Famicom in 1987, and it looks very basic compared to later Megami Tensei games, but was the foundation on which a successful series was built.
Based on a trilogy of fantasy novels by Japanese author Aya Nishitani, Megami Tensei was originally created as TWO distinct role-playing games. One version (this game) was developed by Atlus and published by Namco in 1987 for the Famicom. A separate version for home computers was co-developed by Atlus and Telenet Japan and published by Telenet Japan the same year.
The original game was never officially released in the West due to its use of religious themes, and Nintendo‘s sensitivity to them, but an English fan translation does exist that can be applied as a ROM hack.
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Pillars of Eternity, PC
Developed by Obsidian Entertainment and first released in 2015, Pillars of Eternity is an isometric RPG very much in the style of Baldur’s Gate, with a multi character party system, quests and turn-based combat.
Desert Strike, Atari Lynx
This conversion of the classic Sega Megadrive/Genesis game, Desert Strike, is about as good as you could expect on the Atari Lynx. Meaning: that it is very, very good indeed.
In fact: it is surprisingly close to the original, but obviously with smaller, more condensed graphics.
The Eternal Castle, PC
The Eternal Castle is a stunning platform/action indie game from Leonard Menchiari, Daniele Vicinanzo, and Giulio Perrone, and published by Playsaurus in 2019.
It is a tribute to games such as Another World, Flashback, Limbo, and INSIDE, and features a lone character, running from left to right, moving from puzzle to puzzle, trying to survive in a weird, dark world full of technology, destruction, mystery and death.
Shadow Warrior, PC
This remake of the classic Build engine shooter, Shadow Warrior, was developed by Flying Wild Hog and first released in 2013.
Like the original, it’s a hectic, balls-to-the-wall shooter that follows the exploits of a guy called Lo Wang and his fight against his boss, Orochi Zilla, and the mega corporation he commands (Zilla Industries).
I’ve played the second game extensively and really enjoyed it, so decided to buy this and see if it was any different. And it is!
Dusk, PC
Dusk is a 2018 release from New Blood Interactive, developed by American programmer David Szymanski. It is a horror-themed first-person shoot ’em up with simplistic graphics, atmospheric music, lots of weapons, and plenty of blood and gore.
It doesn’t look like much when viewed as still screenshots, but the beauty of the game comes from its refined controls, interesting level design, and engaging, fast-paced gameplay.