Hudson Soft‘s 1986 NES release, Milon’s Secret Castle, is a platform game with a focus on uncovering secrets. Either by shooting walls and platforms with bubbles, or by headbutting certain tiles.
Developed by Imagineer, the Nintendo Entertainment System version of Elite is pretty good – considering that the NES isn’t particularly suited to generating wireframe 3D graphics. Yes, the wireframe 3D is slow (like in all the 8-bit versions of Elite), but not to the point where it makes the game unplayable.
Game Name, System (Release Date)
Mega Man, Famicom (17th Dec 1987)
Mega Man 2, Famicom (24th Dec 1988)
Mega Man 3, Famicom (28th Sept 1990)
Mega Man: Dr. Wily’s Revenge, Game Boy (26th July 1991)
Mega Man 4, Famicom (6th Dec 1991)
Mega Man II, Game Boy (20th Dec 1991)
Mega Man 5, Famicom (4th Dec 1992)
Mega Man III, Game Boy (11th Dec 1992)
Mega Man IV, Game Boy (29th Oct 1993)
Mega Man 6, Famicom (5th Nov 1993)
Mega Man X, SNES (17th Dec 1993)
Mega Man V, Game Boy (22nd July 1994)
Mega Man X2, SNES (16th Dec 1994)
Mega Man 7, SNES (24th March 1995)
Mega Man X3, SNES (1st Dec 1995)
Mega Man 8, PlayStation (17th Dec 1996)
Mega Man X4, PlayStation (1st Aug 1997)
Mega Man X5, PlayStation (30th Nov 2000)
Mega Man X6, PlayStation (29th Nov 2001)
Mega Man Zero, Game Boy Advance (26th April 2002)
Mega Man Zero 2, Game Boy Advance (2nd May 2003)
Mega Man X7, PlayStation 2 (17th July 2003)
Mega Man Zero 3, Game Boy Advance (23rd April 2004)
Mega Man X: Command Mission, GameCube (29th July 2004)
Mega Man X9, PlayStation 2 (7th Dec 2004)
Mega Man Zero 4, Game Boy Advance (21st April 2005)
Mega Man ZX, Nintendo DS (6th July 2006)
Mega Man 6, released by Capcom in 1993, was the last of the Mega Man games on the Famicom/NES. The first Super Nintendo Mega Man game – Mega Man X – also came out the same year as this. Which is a bit of a shock when you compare the games side by side…
1992‘s Mega Man 5 on the Famicom/NES starts with a jaunty tune and a comic book style intro, and then after that it’s back to more of the same platform shooting.
This time Mega Man is up against Stone Man, Gravity Man, Crystal Man, Charge Man, Napalm Man, Wave Man, Star Man, and Gyro Man.
Mega Man 4 was published by Capcom for the Nintendo Famicom in 1991.
Other than a new intro sequence (still not making much sense having been badly translated into English), a new set of bad guys, and some newly-designed levels, there’s not a great deal different in this game to what has preceded it.
There are over 130 Mega Man titles, and many are essentially the same formula. That is: choose a level based on one of a number of boss enemies (usually themed, with a unique name); run and jump your way through a tortuous series of platforms and ladders to reach said boss; then whup its ass in a boss fight.
The 1988 sequel to Mega Man, Mega Man 2 is more of the same rock-hard platforming and shooting action on the Nintendo Entertainment System (aka the Famicom).
Your six major protagonists this time are: Bubble Man, Air Man, Quick Man, Heat Man, Wood Man, Metal Man, Flash Man, and Crash Man. And – as usual – each has their own themed level which you can choose from in the opening menu.
Known as “Rock Man” in its native Japan, Mega Man is a Nintendo Famicom game developed and published by Capcom in 1987. It is the beginning of the long-running Mega Man series.
What the first Mega Man did was establish a style of its own – for both gameplay and graphics.
The third Final Fantasy game was released for the Nintendo Famicom in Japan in 1990. It wasn’t officially translated into English until many years after its initial release, so a variety of fan translations exist online, and their quality varies wildly. The TransTeam translation I found to be pretty good although the font and text alignment isn’t perfect.