Tag Archives: cartridge

RPM Racing, Super Nintendo

RPM Racing for the SNES is an isometric, split-screen racing game that was developed by Silicon & Synapse (the company that later became Blizzard) and published by Interplay in 1991 in North America, and in 1992 in Japan. I don’t think it was ever given an official European release. The RPM part of the title stands for: “Radical Psycho Machine“.

It is the predecessor to Rock n’ Roll Racing (1993), and the successor to Racing Destruction Set (1984). They apparently took the core logic editor and track editor from Racing Destruction Set and ported it over to the SNES, before customising it with everything else they wanted in the game.

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Arkanoid: Doh It Again, Super Nintendo

The 1997 Super Nintendo version of Taito‘s classic bat and ball game, Arkanoid, is one of my favourite games of all-time. The main reason for that is because Arkanoid: Doh It Again supports the use of the SNES mouse, and playing this game with a mouse is by far the best way to experience Arkanoid. IMHO. For that instant, “analogue” movement, using a mouse, either in emulation or on real hardware, is the ideal option.

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No Escape, Megadrive/Genesis

No Escape was developed by Bits Corporation, and published by Psygnosis for the Megadrive and SNES, in 1994. It is based on the science fiction action film of the same name, starring Ray Liotta and Lance Henriksen.

You play as inmate J.T. Robbins (a highly-trained ex-Marine), trying to escape Absolom penal colony island.

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Vectorman 2, Megadrive/Genesis

The sequel to the smash-hit Vectorman was once again developed by the talented team at BlueSky Software, and again published by Sega – this time in 1996.

Vectorman 2 expands upon the first game with more levels and more features. Graphically, it’s moodier too, with bold and very subtle use of light and dark at certain times, and even more impressive lighting effects on Vectorman himself.

Together, Vectorman 1 and 2 make a great duo. A smash hit, followed by a hit sequel. Both are still well worth playing today.

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Vectorman, Megadrive/Genesis

Developed by BlueSky Software of California and published exclusively for the Megadrive/Genesis by Sega in 1995, Vectorman is an extremely well-regarded platform/action game with outstanding presentation and a humorous backstory.

The year is 2049 and the Earth has been overwhelmed with pollution. It’s so bad that humans have left, to live in space, sending automated robots down to Earth to try to reverse the out-of-control climate change. After interfacing with a nuclear warhead one of the robots becomes self-aware and declares itself to be “WarHead – The Destroyer of Humanity“. WarHead reprograms all the other robots and turns them against the humans, taking over Earth. You, as Vectorman, are a weird-looking robot that is returning from a dumping mission to the sun, and has inadvertently stumbled upon this bad situation. Since Vectorman is immune to WarHead‘s mind control, he sets out to save the Earth by destroying him.

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Feda: The Emblem of Justice, Super Nintendo

Developed by Max Entertainment and published – in Japan only – by Yanoman in 1994, Feda: The Emblem of Justice is a tactical JRPG that features two central characters who are fighting against the corrupted empire they used to serve. A fan translation makes the game playable in English.

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Urban Strike, Game Gear

The third game and final game in the ‘Strike Series‘ released for the Game Gear, Urban Strike, was developed by Borta, Inc. and published by THQ in 1995.

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Jungle Strike, Game Gear

The second game in the “Strike Series“, Jungle Strike on the Game Gear is more of the same isometric scrolling action in a helicopter. This time there are five missions to undertake, in various different environments.

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Desert Strike, Game Gear

The Game Gear version of EA‘s classic helicopter action game, Desert Strike: Return To The Gulf, is excellent. It reproduces the tense gameplay of the original very well, and manages to pack-in quite a lot to do, over the span of four missions.

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