Tag Archives: First-Person

Midwinter, Atari ST

Mike Singleton‘s 1989 release, Midwinter, is a classic action strategy game with a mixture of early 3D polygonal graphics and 16-colour 2D graphics.

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Dungeon Master, Atari ST

This is the one: Dungeon Master – the Atari ST original. One of the best games ever made, and among my favourite games of all time…

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Deathchase, ZX Spectrum

An early ZX Spectrum classic, Deathchase was first released by Micromega in 1983.

Although it doesn’t look like much (especially in stills), Deathchase was (and still is) an exhilarating game, and is something of a tribute to the speeder bike scenes in Return of the Jedi (which was released the same year as this, in 1983).

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Ultimate Race Pro, PC

It might seem like an innocuous title (and a bit of a Daytona clone), but Kalisto Entertainment and MicroProse‘s Ultimate Race Pro was a great, early pioneer of multiplayer online racing games.

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Operation Wolf, Arcade

Taito‘s superb Operation Wolf was one of the first arcade games to feature a machine gun with force feedback on the cabinet.

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Star Wars, Arcade

Atari‘s classic Star Wars arcade game took the gaming world by storm back in 1983.

It gave games-players a chance to pilot an X-Wing for the first time and wowed audiences with its superfast vector graphics and amazing digitised sound.

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Ballblazer, Commodore 64

Lucasfilm Games released Ballblazer upon unsuspecting audiences back in March 1984 (actually, on Atari 8-bit systems first).

The game is a futuristic one-on-one sports game, with two players battling it out, from inside the confines of a small, floating vehicle, called a Rotofoil.

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Half-Life 2, PC

Half-Life 2 was first released by Valve Corporation in 2004. It was such a giant leap forward for games in general – not just first-person shooters – that its reverberations are still being felt today.

Half-Life (one) is a brilliant game, but Half-Life 2 completely blows it out of the water.

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Gyron, ZX Spectrum

Gyron was developed by released by Firebird Software in 1985 and was something of a bolt out of the blue at the time. Nothing quite like it had been seen before.

You play as a Hedroid and roam a wireframe 3D maze, avoiding towers and spheres, while searching for the exit goal. In other words: you’re just trying not to get squished on your way out…

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Mercenary, Commodore 64

Novagen‘s classic 3D exploration game, Mercenary, was first released for the Commodore 64 in 1985. It was designed and coded by Paul Woakes.

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