Rambo: First Blood Part II, by Ocean Software, is a legendary Commodore 64 game without much substance. People revere the music (by Martin Galway), and also like the simple 360 shooter gameplay, but the truth is: this is an example of an early video game without much to do, and what there is is rather simplistic.
Toki is a relatively obscure platform-based arcade game, by Japanese developer TAD Corporation, which was first released in 1989. And it is as bloody hard as nails!
Delphine Software‘s classic futuristic adventure game, Flashback, came out first on the Amiga in 1992 but was originally developed with the Sega Megadrive as its target platform.
Timing and cartridge production issues meant that it came out after a number of other ports had already been released, but that didn’t dent enthusiasm for the game on the Megadrive.
For starters: there are now indoor shooting sections, where you have to search for MIAs and POWs and free them. Secondly: this time you get to fly different helicopters, and thirdly: you also get to drive ground assault vehicles! Yippee! 🙂
Mercs is a classic arcade shooter from 1990. It was jointly developed by Sega and Capcom and features simultaneous three-player cooperative gameplay.
Developed and published by Ocean Software and licensed from the 1986 Oliver Stone film of the same name, Platoon on the Commodore 64 managed to win over gamers and critics, back in 1987 when it was first released, with its atmospheric and varied gameplay.
Donkey Kong Country is a famous SNES platform game, created by British developer Rare and published by Nintendo in 1994.
It is famous for a number of reasons. Primarily because it was one of the first mainstream games to use pre-rendered 3D graphics in a 2D setting. And also because it was one of the biggest cartridges Nintendo ever produced, and was a massive-seller.
The Acorn Archimedes conversion of the classic Cannon Fodder is pretty much identical to the Amiga original, even down the music, which is not always the case with Cannon Fodder conversions.
The fifth and final Wally Week game, Three Weeks in Paradise was published by Mikro-Gen in 1986, for the ZX Spectrum and Amstrad CPC.