Tag Archives: digitised speech

Ghostbusters, NES

The Nintendo Entertainment System version of David Crane‘s Ghostbusters is known for being a bit of a mess, compared to all the other versions.

It was initially released in Japan in 1986 and later in North America in 1988. Why the two year delay? Probably something to do with the fact that the game is terrible…

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Ghostbusters, Amstrad CPC

The Amstrad CPC version of Ghostbusters was only ever released in Europe. Alongside the MSX version it was one of only two Ghostbusters conversions that was never released in North America.

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Ghostbusters, Atari 800

The Atari 800 version of David Crane‘s Ghostbusters is almost as good as the C64 original. It has excellent digitised speech; the obligatory chiptunes rendition of Ray Parker Jr. hit single, and the game is nice, smooth, and non-flickery to play.

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Ghostbusters, ZX Spectrum

The ZX Spectrum version of David Crane‘s classic Ghostbusters is just as dull/entertaining (delete as applicable) as the original Commodore 64 version. But with some extra colour clash thrown in for good measure… 🙂

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Ghostbusters, Commodore 64

David Crane‘s 1984 adaptation of the hit film Ghostsbusters was also a big hit on the video game scene too. It hit number one on the sales charts for most home systems and is still talked about to this day.

The Commodore 64 version was the first one released.

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Arch Rivals, Arcade

Arch Rivals is a classic basketball video game, developed and manufactured by Midway in 1989. It’s a two-on-two basketball game, and one that encourages players to hit each other to steal the ball.

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Out On A Limb, Commodore 64

I read on a forum recently someone saying that the Commodore 16 version of Out On A Limb “smashed” the Commodore 64 version. LOL. This – I can confirm – is a load of old b*llocks – the C64 version is clearly better on all fronts

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Gauntlet II, Arcade

Gauntlet II is the 1986 sequel to the classic four-player arcade game, Gauntlet. It was made by pretty much the same Atari Games team that made the first game, so retains a lot of its qualities. Which is great, because the first Gauntlet was brilliant and fans wanted more of the same – only with enhancements. Which is exactly what they got.

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Impossible Mission, Sega Master System

The Sega Master System conversion of Dennis Caswell‘s classic Impossible Mission is pretty damn good.

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Uridium 2, Amiga

Uridium 2 is the sequel to Andrew Braybrook‘s classic Commodore 64 shooter, published on the Amiga in 1993 by Renegade Software, and it really is quite excellent.

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