Requiring 64K of RAM to run, and coded by Paul Woakes himself, Mercenary on the Plus4 is an almost perfect conversion of his classic 3D, C64 exploration game.
The Atari 8-bit version of the classic Mercenary is the original, published by Novagen in 1985.
From the opening sequence onwards you know that you are in for a special ride with Mercenary, and exploring the wireframe world of Targ (the name of the planet you’re trapped on) is a video-gaming joy – especially with the easy-to-use controls.
The Second City starts off pretty much the same as Mercenary – crashing on a planet (this time the other side of the one you explored in Mercenary, and also a different colour) and having to explore to get on and eventually escape.
A 16-bit conversion of Paul Woakes‘ classic 8-bit exploration sequel to Mercenary. Well, not really a sequel – more a continuation… The real sequel came later.
The Atari ST‘s power (relative to the Commodore 64) means smoother, faster 3D graphics; more colours (useful, when colours are used to identify rooms and places underground); and more sensitive controls.
A fine 16-bit conversion of the classic Mercenary by Paul Woakes, written by Woakes himself it seems. And why wouldn’t it be? It’s a great game and deserves doing right, so who better to code it than the original creator?
Novagen released the Atari ST version of Encounter in 1991.
The Amiga version of Encounter was first released in 1991 (a full seven years after the original release) by Novagen Software.
Paul Woakes‘ classic first-person ‘tank’ shooter Encounter was released simultaneously on the Atari 800 and C64 in 1983.
Paul Woakes‘ classic first-person shooter on the Commodore 64, Encounter, wowed gamers back in 1983 when it was first released.