Not to be confused with the LucasArts game of the same name, Mervyn Estcourt‘s motorbike racing game, Full Throttle, wowed gamers when it was first released in 1984.
Tag Archives: Micromega
Starclash, ZX Spectrum
An early attempt at a vertical shoot ’em up by Derek Brewster, Starclash was published by Micromega for the ZX Spectrum in 1983.
Haunted Hedges, ZX Spectrum
Haunted Hedges is Derek Brewster‘s early ZX Spectrum ‘adaptation’ of Pac-Man, released by Micromega in 1983.
Codename MAT, ZX Spectrum
Derek Brewster‘s Codename MAT (Mission: Alien Termination) is what I would call a ‘Star Trek’ game, with a liberal ‘borrowing’ of elements from Star Raiders. It was published in 1984 by Micromega.
Jasper, ZX Spectrum
Derek Brewster‘s Jasper is a decent platform game from the early days of the ZX Spectrum. It was first published by Micromega in 1984.
Jasper himself is a yellow mouse, and his raison d’etre in life is: making it home across 22 screens of obstacles.
Braxx Bluff, ZX Spectrum
Braxx Bluff was released by Micromega for the ZX Spectrum in 1984. It was written by Tony Poulter.
It’s a weird game – of space exploration – well, the exploration of a planet and its surface.
Deathchase, ZX Spectrum
An early ZX Spectrum classic, Deathchase was first released by Micromega in 1983.
Although it doesn’t look like much (especially in stills), Deathchase was (and still is) an exhilarating game, and is something of a tribute to the speeder bike scenes in Return of the Jedi (which was released the same year as this, in 1983).