Tag Archives: Aaron Seeler

Quake II, Nintendo 64

The Nintendo 64 version of id Software‘s Quake II was developed by Raster Productions and released in 1999, by Midway in North America and Activision in PAL regions.

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Quake, Nintendo 64

id Software‘s formidable Quake was ported to the Nintendo 64 by Midway, and first published in 1996. And it is an excellent port of the classic First-Person Shooter.

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Doom, PlayStation

The PlayStation version of Doom was was coded by Aaron Seeler for Williams Electronics and first published in 1995. The game runs on a modified version of the Atari Jaguar Doom engine and was the first time Ultimate Doom and Doom II were packaged together in one release.

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Half-Life 2: Episode Two, PC

The second episodic chapter in the Half-Life 2 series is arguably the best of the adventures of Gordon Freeman, and maybe even one of the best games of all-time. Half-Life 2: Episode Two was first released by Valve in 2007.

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Half-Life 2: Episode One, PC

The first sequel to the classic Half-Life 2 takes the form of an episodic chapter in the adventures of Gordon Freeman. It carries on directly from the end of Half-Life 2, with Gordon and Alyx actually going back into the crumbling Citadel to try to stop the reactor from exploding. Half-Life 2: Episode One was first released in 2006.

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Half-Life 2, PC

Half-Life 2 was first released by Valve Corporation in 2004. It was such a giant leap forward for games in general – not just first-person shooters – that its reverberations are still being felt today.

Half-Life (one) is a brilliant game, but Half-Life 2 completely blows it out of the water.

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