Wario Land 3 is the sequel to Wario Land II and was developed and published for the Game Boy Color by Nintendo in 2000. It once again features Mario‘s rival, Wario, doing what he does best: shoulder-barging things and cheekily going about his destructive platform business.
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Wario Land II, Game Boy Color
The follow-up to Wario Land: Super Mario Land 3 on the Game Boy is this 1998 release for the Game Boy and Game Boy Color.
Wario Land II was initially released for the black and white Game Boy, but was re-released for the Game Boy Color six months after its initial release and it is the Game Boy Color version that I’m focusing on here (because it looks much better in colour than in monochrome).
Wonder Boy III: The Dragon’s Trap, Sega Master System
Wonder Boy III: The Dragon’s Trap is a platform adventure with RPG elements and it is considered to be one of the best games on the Master System. It was developed by Westone and published by Sega in 1989.
Continue reading Wonder Boy III: The Dragon’s Trap, Sega Master System
Crystal Kingdom Dizzy, ZX Spectrum
The seventh Dizzy adventure, Crystal Kingdom Dizzy was the final release in the core series – until Wonderful Dizzy in 2020. This one was developed by Visual Impact, with some input from Philip Oliver, and was published by Codemasters in 1992.
Croc: Legend of the Gobbos, PlayStation
Developed by Argonaut Software and published by Fox Interactive in 1997, Croc: Legend of the Gobbos is a colourful 3D platformer featuring a cute crocodile.
Croc actually started out as a prototype 3D platform game featuring Yoshi from Nintendo‘s Super Mario series, but when it was pitched to Nintendo they rejected the idea, so Argonaut re-worked it into an original property.
Ghoul Patrol, Super Nintendo
Ghoul Patrol is the 1994 sequel to Zombies Ate My Neighbors and it features gameplay and graphics very similar to its predecessor, which is no bad thing on the face of it, considering that Zombies Ate My Neighbors is a fun game.
Ganbare Goemon Kirakira Dōchū: Boku ga Dancer ni Natta Wake, Super Nintendo
Also known (in English) as: “Go for it! Goemon: The Twinkling Journey – The Reason I Became a Dancer“, this fourth instalment of the much-loved Goemon [Super Nintendo] series is about as crazy, challenging and fun as a video game can be.
Many feel that this final Goemon game on the Super Nintendo is the best in the series, so it’s great that it’s finally been given an (unofficial) English translation. The game follows the same pattern as previously, with isometric exploration sections, interspersed with side-scrolling platform/action sections.
Continue reading Ganbare Goemon Kirakira Dōchū: Boku ga Dancer ni Natta Wake, Super Nintendo
Toki, NES
Toki is a conversion of the 1989 arcade game by Tad Corporation and it features a jumping ape who can spit bullets at his enemies. It’s a platform game with relatively short levels and occasional boss fights, and it is known for its rock-hard difficulty.
Toki: Going Ape Spit, Megadrive/Genesis
This 1991 Sega Megadrive conversion of Toki is only loosely-based on the original 1989 arcade game, which is good because the original was much too hard to be fun, and this is more playable.
Toki, Atari Lynx
Toki on the Atari Lynx is a conversion of the 1989 arcade game of the same name. It features an agile ape, jumping through levels of a platform game, and is extremely challenging – just like the original.