Tag Archives: ASCII Corporation

Miracle Warriors: Seal of the Dark Lord, Sega Master System

Miracle Warriors: Seal of the Dark Lord on the Sega Master System is a very simple turn-based RPG that looks terrible but is surprisingly absorbing when you get into it. It was developed by Kogado, initially for the PC-88, then later it was ported to the MSX, Famicom and Master System. The SMS version was first released in 1987 by Sega.

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King’s Field III, PlayStation

King’s Field III is the second sequel in FromSoftware‘s classic first-person RPG series and was first released in Japan in 1996. It was published in North America by ASCII Entertainment under the title of “King’s Field II” (because the original King’s Field was only released in Japan).

For my money, King’s Field III is the best of the three PlayStation King’s Field games, with larger, more interesting environments, and a bigger scope than the previous two games. The graphics are still borderline laughable, and the controls are still cumbersome, but the gameplay has evolved reasonably well in the space of a couple of years.

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King’s Field II, PlayStation

FromSoftware‘s King’s Field II was initially released in Japan in 1995 and it is another first-person RPG with open world exploration, dodgy graphics and challenging combat. It was later published under the title “King’s Field” by ASCII Entertainment in North America and Sony in Europe in 1996, which does cause some confusion as the western titling ignores the actual first game in the series. For clarity: the official English language “King’s Field” is actually King’s Field II – the sequel.

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Gunple: Gunman’s Proof, Super Nintendo

Gunple: Gunman’s Proof was developed by Lenar and published by ASCII Corporation in 1997. It was one of the last games to be released for the SNES and was only ever released in Japan. An English fan translation does exist, though, which means that non Japanese speakers can enjoy this wonderful game.

In essence, Gunple could be described as ‘Zelda with guns’ or a ‘Wild West Zelda‘, because – graphically – the game does have a lot of similarities to Nintendo‘s classic A Link To the Past. In fact: some of the background graphics, in my opinion, appear to have been lifted from the aforementioned Zelda game, which in reality is no bad thing.

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Spindizzy Worlds, Super Nintendo

Paul Shirley‘s superb isometric puzzle/action game, Spindizzy Worlds, translates well to the Super Nintendo, even though this conversion did not have his blessing.

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Otocky, Famicom Disk System

Otocky is a cute and colourful side-scrolling shooter with a unique and interesting take on the subject. It was developed by SEDIC for ASCII Corporation and first published in 1987.

You see, rather than firing bullets, you throw balls at enemies to destroy them. And you can throw the balls in eight directions, so in effect you can shoot at enemies behind you (and above and below you) too.

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Penguin Wars, Game Boy

UPL and NEXOFT Corporation’s classic, cute Penguin Wars was initially released in arcades in 1985. This excellent Game Boy conversion came five years later, in 1990.

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Penguin Wars 2, MSX

Sequel to the fun arcade game made by UPL and published by ASCII in 1985. This second game was released by ASCII on the MSX in 1988 and is an excellent continuation of the theme, which is similar to air hockey, but with animals playing against each other.

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Lack Of Love, Dreamcast

Lack Of Love is a strange “evolutionary life simulator” released in Japan only exclusively on the Sega Dreamcast in November 2000.

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