The fourth and final Adventure Island game for the NES/Famicom was only ever released in Japan, in 1994. Now – thanks to the magic of fan translation patching – the game can be played by people who don’t read Japanese. In fact: Adventure Island IV has been translated into more than just English. It’s also patchable into Spanish, Polish and Arabic, thanks to the efforts of various fan translation groups.
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Adventure Island II, Game Boy
Adventure Island II on the Game Boy is actually a port of Adventure Island III on the NES/Famicom. The Game Boy Adventure Island numbering scheme ignores the first game in the series and this 1993 handheld conversion is the rather excellent part three for the NES/Famicom, but re-titled as part two for the OG Game Boy. Because it’s always fun to confuse people with mismatched titles in a series…
Super Adventure Island, Super Nintendo
Super Adventure Island was the first Adventure Island game released for the Super Nintendo and was developed by Produce! and published by Hudson Soft in 1992.
Adventure Island III, NES/Famicom
Developed by Now Production and published by Hudson Soft in 1992, Adventure Island III is the third outing of Master Higgins, the cave boy hero who is the star of this game and a number others, and who started out life as a port of Wonder Boy in the very first Adventure Island game.
New Adventure Island, PC Engine
New Adventure Island was first released by Hudson Soft in June 1992 in Japan, for the PC Engine, and later that same year for the TurboGrafx-16 in North America. It is more or less a remake of the original Adventure Island, which in turn was a port of the Sega arcade game, Wonder Boy.
Adventure Island, Game Boy
Thankfully this is an adaption of Adventure Island II on the NES/Famicom, rather than a port of the original Adventure Island. I say “Thankfully” because the original Adventure Island was nothing more than a port of the Sega‘s 1986 arcade game, Wonder Boy, and Adventure Island II on the NES/Famicom was a step towards something a bit more substantial. Which is what we’re getting here.
Adventure Island II, NES/Famicom
Adventure Island II is the sequel to Adventure Island, although whereas the first Adventure Island was an adaptation of the Wonder Boy arcade game, this second title in the series is an original game in its own right and features a number of improvements over the first Adventure Island. Adventure Island II was developed by Now Production and first published by Hudson Soft in 1991.
Adventure Island, NES/Famicom
Hudson Soft‘s Adventure Island on the NES/Famicom is an adaptation of Sega‘s Wonder Boy arcade game, although subsequent Adventure Island games were original titles and the series went on to become a relatively popular ‘spin-off’ in its own right. Adventure Island was initially released in Japan in 1986, then in North America 1988, and finally in Europe in 1992.
Apidya, Amiga
Developed by German studio Kaiko and published by Play Byte in 1992, Apidya is a horizontally-scrolling, progressive weapons shoot ’em up appearing only on the Amiga.
Wonder Boy III: Monster Lair, Arcade
There were two Wonder Boy sequels released in 1988 – both prefixed with the title “Wonder Boy III“. There was this game – Wonder Boy III: Monster Lair – released into arcades, and also Wonder Boy III: The Dragon’s Trap for the Sega Master System. Both were developed by Westone and published by Sega.