Tag Archives: palm trees

Sonic the Hedgehog, Game Gear

Released for the Game Gear in 1991, Sonic the Hedgehog is a handheld-specific version of the classic Megadrive game featuring Sega‘s famous blue mascot who is battling Dr. Robotnik to free the animals he’s kidnapped.

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Imhotep, Commodore 64

Written by Manuel Caballero, Imhotep is a 1985 Commodore 64 release from Ultimate Play the Game. It’s an ancient Egyptian-themed, auto-scrolling shoot ’em up where you ride on the back of a bird, over pyramids and palm trees, shooting stuff and avoiding enemy bullets.

If you manage to get further into the game you’ll also encounter underground platforming levels; walking levels where you either have to jump over pits or throw rolling barrels into other barrels that are rolling towards you. There’s also a river section on a coracle.

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Wonder Boy III: The Dragon’s Trap, Game Gear

Wonder Boy III: The Dragon’s Trap is a platform action game developed by Westone and published by Sega in 1992. It is considered to be one of the best games on both the Master System and the Game Gear.

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Commando Arcade, Commodore 64

Created by Nostalgia in 2015, Commando Arcade is a reworking of the original C64 Commando port by Elite, but with completely new graphics, sound, and levels. So, rather than it being written from scratch, the game was built around the framework of an existing game.

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Commando, Commodore 64

Programmed by Chris Butler, with graphics by Rory Green and Chris Harvey, and music by Rob Hubbard, the Commodore 64 conversion of Capcom‘s arcade game Commando is considered to be a classic 8-bit game, even though it was put together very quickly (ie. rushed-out) by publisher Elite Systems.

After acquiring the official license they wanted it out in time for Christmas 1985, which gave the coders around four months to make the game. As a result Commando on home computer systems was a cut-down version of the arcade game, with fewer levels than the original and somewhat bare-bones graphics.

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Wonder Boy III: The Dragon’s Trap, Sega Master System

Wonder Boy III: The Dragon’s Trap is a platform adventure with RPG elements and it is considered to be one of the best games on the Master System. It was developed by Westone and published by Sega in 1989.

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Wonder Boy III: Monster Lair, Arcade

There were two Wonder Boy sequels released in 1988 – both prefixed with the title “Wonder Boy III“. There was this game – Wonder Boy III: Monster Lair – released into arcades, and also Wonder Boy III: The Dragon’s Trap for the Sega Master System. Both were developed by Westone and published by Sega.

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Wonder Boy in Monster Land, Arcade

The 1987 sequel to Wonder Boy, Wonder Boy in Monster Land, is a platform adventure game with RPG elements. It was developed by Westone and manufactured for arcades by Sega.

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Out Run, Megadrive/Genesis

This 1991 Megadrive/Genesis conversion of the classic arcade race game, Out Run, was written by Sega’s AM2 development team – who made the original – and it is therefore very authentic and just as much fun as the arcade game.

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Alex Kidd in the Enchanted Castle, Megadrive/Genesis

Alex Kidd in the Enchanted Castle is a 1989 platform game released for the Sega Megadrive/Genesis. It was developed in-house by Sega as a competitor to the Nintendo Mario games, which were hugely popular at the time.

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